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-   -   Madness - 24 players, MA+LA, CBM 1.4 (running) (http://forum.shrapnelgames.com/showthread.php?t=41895)

Redeyes February 3rd, 2009 08:33 PM

Re: Madness - 24 players, MA+LA, CBM 1.4 (running)
 
Perhaps if I had massed them ahead of time but I lacked a good leader for them and I didn't want to expose myself to banishment.

When it got down it, I just had far too few guys and he had too many ;)

Dragar February 4th, 2009 01:11 AM

Re: Madness - 24 players, MA+LA, CBM 1.4 (running)
 
Is this game definitely set to CBM? Sounds stupid but this turn I tried to cast a spell that should cost 1 gem in CBM and it cost me 5. It is just costing the 1 in another CBM game.. decent hole in my early game strat at 5 gem cost :(

Alpine Joe February 4th, 2009 01:13 AM

Re: Madness - 24 players, MA+LA, CBM 1.4 (running)
 
I am discovering that xbows>Dai Bakemono. Any suggestions?

Evilhomer February 4th, 2009 01:17 AM

Re: Madness - 24 players, MA+LA, CBM 1.4 (running)
 
Dagar wrote: Is this game definitely set to CBM? Sounds stupid but this turn I tried to cast a spell that should cost 1 gem in CBM and it cost me 5. It is just costing the 1 in another CBM game.. decent hole in my early game strat at 5 gem cost


Check option ---> view active mods, this will tell you which mods are enabled.

archaeolept February 4th, 2009 01:20 AM

Re: Madness - 24 players, MA+LA, CBM 1.4 (running)
 
what is the spell, dragar? perhaps it was intentionally or unintentionally changed back (?) to 5 in the latest CB. This game is using 1.4 - earlier games you are in would likely be using 1.3.

Dragar February 4th, 2009 01:27 AM

Re: Madness - 24 players, MA+LA, CBM 1.4 (running)
 
Summon spectral infantry - have cast it in Solar, which is 1.3. I've posted in the CBM 1.41 thread, have a feeling it was accidentally (or intentionally but not announced) set back to vanilla value :( :(

I'm afg so can't check the active mod

archaeolept February 4th, 2009 01:38 AM

Re: Madness - 24 players, MA+LA, CBM 1.4 (running)
 
yeah, that must be a bug. on the plus side, they are pretty bad ;)

Dragar February 4th, 2009 01:41 AM

Re: Madness - 24 players, MA+LA, CBM 1.4 (running)
 
They are pretty decent at 5 for 1, and suit my strategy pretty well for the early days. They are awful at 5 for 5... friggin waste of research :(

archaeolept February 4th, 2009 01:52 AM

Re: Madness - 24 players, MA+LA, CBM 1.4 (running)
 
hey, i've only got 4 rp so far... i can only dream of wasting research ;p

edit: i just started a little test game in CB... the spell cost me 1 d to cast.

this game uses a special version to fix the LA agarthan bug... version 1.41b. spectral infantry should not have been changed... but the spell cast at the correct cost in my 1.4 test game.

Dragar February 4th, 2009 01:54 AM

Re: Madness - 24 players, MA+LA, CBM 1.4 (running)
 
?? do you mind checking what version of CBM we're running for me?


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