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Re: Lost in time and space again...
I've seen that. http://forum.shrapnelgames.com/image...ies/tongue.gif
Sometimes I hate random number generators. In this case, the 1 that placed the underwater sites. [img]/threads/images/Graemlins/Bowling.gif[/img] |
Re: Lost in time and space again...
Keep spamming site spells and your bound to find at least a decent gem income.
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Re: Lost in time and space again...
That works only if they are actually there. It's been sparse over here for those. I have found a couple, but still very empty over here.
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Re: Lost in time and space again...
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Re: Lost in time and space again...
http://forum.shrapnelgames.com/images/smilies/laugh.gif
We'll have to bring along some of those migratory coconuts as well. http://forum.shrapnelgames.com/images/smilies/wink.gif |
talking smack in Perpetuality
We Niefels are just waiting around for the Ashen Empire to get off their tail bones and launch an attack. We've already burned two of their temples to the ground and pissed on the ashes. We killed their god and took turns buggering the hole where his head used to be-we considered this to be a hint. And yet-despite their being approximately a THOUSAND of their troops on our borders, they still hunker back, desperately trying-and failing-to dominion kill us.
IT AINT GONNA WORK! The only reason we don't run over to your capital and defacate on it, en masse, is because we're waiting for our long-awaited God to show up. He's taking his time, he'll show up when he's ready. In the meantime, my giants are getting fat and lazy-and I'm stuck having to feed the bastards. Do you think they eat Ramen noodles? nooo...they only eat SPAM and SPAM's expensive! So hurry up and attack us already, Ermor, I dare ya! |
Re: talking smack in Perpetuality
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Re: talking smack in Perpetuality
It's like the song, "killing me slowly", http://forum.shrapnelgames.com/image...es/biggrin.gif
I am doing the same with the demons of Yomi. |
Re: talking smack in Perpetuality
We're done waiting, we're taking a nap. Just press the intercom when you get here and we'll buzz you in http://forum.shrapnelgames.com/images/smilies/happy.gif
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Re: talking smack in Perpetuality
Considering the very limited effect Ermor's actually had on our standing army-they've managed to kill somewhere around 1 regular Niefel per 80 of their troops we slaughter-I'd say it was more like the song "killing me softly", or rather "raindrops keep falling on my head"
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Re: talking smack in Perpetuality
I think the game has officially bogged down a bit...
so, the question at hand is: what has everyone learned? And, when will the next, bigger and better Perpetuality start? Hopefully with a larger map and mod nations? |
Re: talking smack in Perpetuality
OK count me as gone. Yomi will have completely destroyed my capitols defences by next turn and inside i have a few diseased mages and even fewer diseased(and one blind) crossbowmen.
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Re: talking smack in Perpetuality
Bogged down? At least here in the eastern continent I'm busy killing my neighbour, my neighbours' neighbours are busy killing my other neighbours, and just got a broadcast that my neighbours' neighbours' neighbours have been doing some backstabbity business. I wouldn't call that bogging down, it's more that we currently have two players (out of 60) on unexpectedly long leave. If Niefelheim is dying due to unsustainable scale design, it's hardly the game's fault. ;p
As to my neighbour, MA Agartha thus condems Utg�rd for their vile practices of using ethereal assasins and hopes that Utg�rd's pride succumbs to a pox as he retreated cowardly when he was cursed, afflicted with disease and reduced to two hit points when our patrollers found him. Our only regret is that we never got to get those precious items he was carrying, but we're certain the giants will still give us other chances. |
Re: talking smack in Perpetuality
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I am looking forward to seeing what are the 1st globals to go up. Burden of Time would be so funny...suicidal but funny... the cry of outrage from 50+ players. Wonder how many thousands it would say died/effected? Wrath of God would be a laugh as well... http://forum.shrapnelgames.com/image...es/biggrin.gif But it will probably be something boring like the mother oak or something. |
Re: talking smack in Perpetuality
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Re: talking smack in Perpetuality
I just hope near the end of the game a couple of crazy people wish for armageddon(imagine the damage...).
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Re: talking smack in Perpetuality
Oh please. I have terrible scales? I do but they certainly don't seem to make me a pushover for Ermor. Ermor's been trying to "bog" me down since about the third turn of the game, and Niefelheim's still standing-and this is the very first MP game I've ever played (but notice how I'm not the first one out?).
Am I ashamed of how well I'm doing? No I am not. Am I requesting AI status? No I am not. I was referring to the thread, not the game, since this used to be the most active thread by far in the mods. It just seems like people don't seem that interested in it. As far as the game goes, Niefelheim officially declairs war on Patala for having a sissy name. If people want to jump on my back since they see my nation as weak (while secretly being relieved that Ermor's the one doing all the weakening while they cower), go right ahead. Maybe if you keep on kissing Ermor's bony *** so enthusiastically, they'll save you for dessert. |
Re: talking smack in Perpetuality
Marverni thinks it's all the hippies out in the West. They're just full of love and peace. We of Marverni were once hippies too, for about 8 months, before Midgard taught us the error of our ways. It's been a blast ever since!
Launch the Menhir! Prepare for battle, werewolf scum! |
Re: talking smack in Perpetuality
I would personally like to congratulate Niefelheim on their doggedness. They have managed to maintain their capitol, with however bad scales they have, against multiple assaults. They, of course, will fall in the end, but they have put up a very good defense.
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Re: talking smack in Perpetuality
As far as this being the most active thread... Well, I think the game has gone into a more diplomatic mode. People are less willing to just post their thoughts on this thread, and prefer to PM and in-game message other players. I would note, significantly, that the most powerful players hardly ever post in this thread (with the exception of Velusion, who has a power complex).
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Re: talking smack in Perpetuality
Well HB is right in that people tend to post less in this thread I belive. Its not really the powerful nations that are being quiet though, just generally all nations.
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Re: talking smack in Perpetuality
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Keep making us all laugh Honey... http://forum.shrapnelgames.com/images/smilies/happy.gif |
Re: talking smack in Perpetuality
I find that games seem to vary randomly in how active their threads are. The Alpaca game, which is really exciting with lots of dramatic wars and diplomatic wheeling and dealing, has an almost completely silent thread.
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Western Hippies
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Imagine a fishman dressed up in tie-dyed shirt and jeans trying to use hippy slang to pick up some comely maidens that are relaxing in the "hot tub". "Want to get groovy chicks?" http://forum.shrapnelgames.com/images/smilies/laugh.gif |
Re: talking smack in Perpetuality
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But seriously... Ermor's always one of the drama-producing nations because they're so difficult to fight at the beginning, and you get so little out of any victories if they've had any time to assert their dominion. I feel for anyone that has had to deal with them this early. I'm not sure it's too early for an anti-freespawn coalition. I only feel slightly safe bringing it up since I don't share a border with them yet. |
Re: talking smack in Perpetuality
Well, I don't post much in these threads because I have no desire to announce or even give a hint of my intentions to the world.
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Re: talking smack in Perpetuality
Llamabeast said: "I find that games seem to vary randomly in how active their threads are. The Alpaca game, which is really exciting with lots of dramatic wars and diplomatic wheeling and dealing, has an almost completely silent thread." Acta Non Verba(deeds not words), my friend. |
Re: talking smack in Perpetuality
Meglobob-what? am I a clown to you? do I make you laugh?
I think this game would have gone a lot differently for the both of us if I had shared a border with EA Tir'na'nogh and not with LA Ermor-I've played with the Sidhe a bit and no, they don't have a lot that can stop triple 10 blessed Niefels in the first year, especially now that Glamour's been nerfed. And yes, I do post a lot, and I do consider myself to have a sense of humor, but please refrain from making me out to be the "forum mascot". I don't necessarily take myself all that seriously, but I do take Dominions seriously, and I'd rather not be viewed as a joke, either. I'm sure you can understand, since you were so quick to correct me when I misnamed you "Megablob" http://forum.shrapnelgames.com/images/smilies/happy.gif |
Re: talking smack in Perpetuality
hey, you might still be able to fight your way back HB. If you are lucky LA ermors neighbors will realise his nation is a menace to all and aid you.
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Re: talking smack in Perpetuality
I was hoping they would, since it even states in the GAME MANUAL that LA Ermor is a threat to all, the longer they go unchecked, but so far, no dice.
Everyone seems to think *I'm* the threat! ...which, ofcourse, I am... http://forum.shrapnelgames.com/images/smilies/evil.gif |
Re: talking smack in Perpetuality
Fools! You have interfered with my plans... FOR THE LAST TIME!
Already, our legions of longbowmen prepare to sweep across the entire world, conquering all in their wake! Those that survive this onslaught will face the Knights of Avalon, the finest fighting force the world has ever seen! Our mighty magics gird our forces in wind, fire and steel. Our arrows will blot out the sun - and you will NOT fight in the shade because those arrows will be ON FIRE. Nothing can save you, because you are doomed! I cannot emphasize this enough: Doomed! --Your friend, Knife Bright Insight, God of Man P.S. - DOOMED! |
Re: talking smack in Perpetuality
lol
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Re: talking smack in Perpetuality
Xietor, if I want action, I walk to the gym, that's an action. Sitting and playing a computer game is somehow less so...
Besides, I'm completely surrounded by Ermor, so no great opportunities for random, uncalculated action at the moment. The chance for exciting verbiage is present, however, in the form of this thread, and thus my friend, Carpe Diem. |
Re: talking smack in Perpetuality
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The absence of direct sunlight is somwhat of a given in our domain, and somehow I can't see arrows being fired - in either sence of the word - in our seas. |
Void Gate instruction Manual
Lost another Starspawn to time and space! Apparently, they forgot to add the all-important last instruction line to the manual to not poke your head in to see if anymore creatures are coming through after a summons!
"Anybody else coming?" *Weird popping sound* "We're going to need another Igg Yad!" Make sure you all have some PD so when it starts raining Starspawn priests, the little buggers don't accidently take any land, thusly causing people to think these are just really badly planned gateways. http://forum.shrapnelgames.com/image...es/redface.gif |
Re: Void Gate instruction Manual
Niefelheim got dom killed after all ?
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Re: talking smack in Perpetuality
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Oh I know:- Job vacancy:- One fool required for the world of perpetuality ideally must have terrible scales and a big ego. This was a joke badger http://forum.shrapnelgames.com/image...es/biggrin.gif Bad luck Honey, live and learn eh....no shame in being killed by Velusion, especially Ashen Empire, he killed me too in another universe. |
Re: Void Gate instruction Manual
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Sorry to see ya go HB, next time take a 9/9/9 blessing and pump a little extra into dominion. |
Re: Void Gate instruction Manual
Surrounded by my temples and having a stealthy dom10 ghost king pretender haunting your capital will do that... there also might have been some ... contributing... factors. http://forum.shrapnelgames.com/images/smilies/happy.gif
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Re: Void Gate instruction Manual
hey, now, that wasn't very nice http://forum.shrapnelgames.com/image...ies/tongue.gif
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Re: Perpetuality - The 60 Player MegaGame (Signup)
Well, I outlasted 5 other nations (including the ones that went AI) and I probably had a worst starting position, and couldn't have had better scales, so I'm not too unhappy about going down.
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Re: Perpetuality - The 60 Player MegaGame (Signup)
Just 55 more nations left to defeat before someone is crowned winner then, almost half way there http://forum.shrapnelgames.com/images/smilies/smirk.gif
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Re: Perpetuality - The 60 Player MegaGame (Signup)
Well, here is some drama for you HB.
EA C'tis has received a letter from Midgard indicating that MA Man is plotting against the lizardmen. We have also received a copy of a message Man supposedly sent to Midgard. Since Man decided to smear us in the public not too long ago, we have decided to make this issue known to all. Here is the supposed copy of Man's message to Midgard. --- Well fought sir! Your valor is to be commended, and in Our generosity, which befits us, the true God, We have ordered Our forces to stand against Our traditions and *refrain* from pissing on the graves of your fallen. This is, of course, the second highest honor that can be done a defeated enemy - the highest being an offering of the finest Mannish whiskey, albeit passed through the kidneys. Our army is far from invulnerable, but the day is Ours - behind fortress walls, with wind guide and flaming arrows (which We will will cast Ourself), and the other fruits of Our latest research, you really have no chance of wiping it out. Now, you might consider turning your main force around and trying to burn down Our capital. In fact, that is *actually* what I expect you to do. However, with Our forces harassing you and retreating (longbowmen are good at this), casting panic on your stuff and retreating (you won't have anywhere to flee), etc. etc., not to mention Our dear little brother Menhir trying to intercept you, you won't make that long march. Still, the inconvenience you would cause Us would be quite substantial, we do not deny. On the other hand, if, nefarious monster that you are, you were, with great cunning, to walk the 1-2-3 blocks to *EA C'tis* capital. Well, We'd be completely in the wrong position to intercept you. Much to Our dismay, you would have outmaneuvered Us again! Of course, We'd be *anguished* over the truly grievous hurt you might inflict on poor EA C'tis - after he had bravely, and with great principle and conviction, told everyone to declare war on you right after signing an NAP. And then, the moment your forces cross his border, bravely bribed LA C'tis and Us to attack you. Finally, he has been the one courageously taking the brunt of the losses, while LA C'tis and We skulk around the fringes of your empire, cutting off your income at no risk to Ourselves. Oh, surely, We would weep *tears of blood* to see Our good and noble friend EA C'tis earn some sort of comeuppance, possibly even seeing his own capital *burned to the ground*, for so adroitly engineering your destruction, and then claiming all of your lands for himself! It would be a sad and terrible day, and so We implore you sir, on your tender mercies, don't do it! Sincerely yours, Knife Bright Insight --- Now this could be truthful, EA C'tis certainly does not trust Man, or it could be ploy by a desperate nation, Midgard has tried to sway us in the past. It would be wrong of us to make assumptions when only hearing one side of the story. So EA C'tis would like to hear what MA Man has to say. |
Re: Perpetuality - The 60 Player MegaGame (Signup)
Geez we are drama wusses compared to you guys in the far east...
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Re: Perpetuality - The 60 Player MegaGame (Signup)
That's mostly accurate, and I see no point in quibbling over details or slight changes in phrasing, even if they are purposefully inflammatory or (known by both of us to be) untrue.
Firstly, did I not warn you to muster your forces on your border? If I *really* wanted him to hurt you as much as possible, I would hardly have told you to muster against such a contingency, would I? If he does turn north, you are in position to intercept him - I cannot be accused of ignoring such contingencies. Given the choice of seeing him send that army to my capital or to yours, I'd certainly rather he send it to yours. I'll still do my best to destroy it, but to defeat your enemy, you must think like your enemy: he wants to hurt those who attacked him, since he's basically lost, and you publically called for the attack against him, and your capital is closer to his army with less impressive defenses in the way. Obviously I'm going to point this out, and make a case why he should revenge himself on you, rather than on me. Nothing personal. One need only look at the case of Marverni to see how powerful and dire vengeance can be! Midgard is flailing around, looking for a target, and there really are only three choices. If you want to start a fight between us over it - well, that won't save him, but it would, I suppose, serve his purposes by weakening both of us. |
Re: Perpetuality - The 60 Player MegaGame (Signup)
I think some races need to put aside their petty bickering and take a peek at the score graphs.
It amazes me that my scouts are watching fights between guppies when the area all around them is being devoured by a Great White Shark who will be gobbling the guppies up shortly. |
Re: Perpetuality - The 60 Player MegaGame (Signup)
If those guppies wish to stand against the sharks, they need income and gems and territory to use as buffers, which means they need to gobble eachother, at least to some extent.
Also, uniting against a stronger neighbor doesn't do a lot of good if you don't share borders! |
Re: Perpetuality - The 60 Player MegaGame (Signup)
I tried to tell them, and look what happened to me? We had atleast 4 nations in the area, besides mine, that could have gotten together and taken out Ermor, but instead everybody decided that I was full of hot air, and it was fun to watch my nation get pin-pricked to death.
I wasn't going to continue following this thread, since I really don't have a lot of free time, but I've decided it's worth it, just to see Ermor wipe everybody else out. |
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