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-   -   Bug: Bug Thread: Discussion (http://forum.shrapnelgames.com/showthread.php?t=30593)

AreaOfEffect November 24th, 2008 11:34 AM

Re: Bug Thread: Discussion
 
Sounds like most of those issues won't be fixed until Dominions 4.

Adept November 24th, 2008 01:56 PM

Arcoscephale (MA) chariot needs fixing
 
Just noticed. Charioteers are armed with spear and short sword, but the unit has no ambidexterity bonus. As a result both attacks are skill four(4)!

This needs a quick fix. One doesn't usually see it as the chariot only tramples, but it's ridiculous that it is helpless against an opponent of the same size class or bigger.

Loren November 24th, 2008 03:12 PM

Re: Bug Thread: Discussion
 
Quote:

Originally Posted by Endoperez (Post 655258)
The plague carrier icon was only added few patches back, so it's no wonder you haven't seen it.

Orion the Eternal Knight leads a mercenary band. They are a group of 5 or so human-sized beings wielding flaming swords. Their backstory says they were imprisoned somewhere for a long time, so they have huge starting ages and start with huge amount of experience. How did you "raise" him? It sounds as if you used Ritual of Rebirth to create a mummy out of him. The mummy doesn't necessarily have high-enough maxage to keep ancient beings from getting old age penalties, and has plague carrier ability IIRC.

If he's a merc how did he end up in the hall of fame as my hero?

You're right about it being Ritual of Rebirth.

It does sound like the maxage on a mummy needs to be raised.

And why did he have that insane number of negative hit points while he was dead?

Endoperez November 24th, 2008 03:23 PM

Re: Bug Thread: Discussion
 
Quote:

Originally Posted by Loren (Post 655336)
If he's a merc how did he end up in the hall of fame as my hero?

And why did he have that insane number of negative hit points while he was dead?

Mercenaries that die keep the flag of the nation that last controlled them.
Soul Slay, death upon retreat and other insta-Death effects will deal 9999 damage. I'm more interested to know how he has over 200 hps as a mummy. Does he have some absurd heroic quality?

Loren November 24th, 2008 09:59 PM

Re: Bug Thread: Discussion
 
Quote:

Originally Posted by Endoperez (Post 655341)
Quote:

Originally Posted by Loren (Post 655336)
If he's a merc how did he end up in the hall of fame as my hero?

And why did he have that insane number of negative hit points while he was dead?

Mercenaries that die keep the flag of the nation that last controlled them.
Soul Slay, death upon retreat and other insta-Death effects will deal 9999 damage. I'm more interested to know how he has over 200 hps as a mummy. Does he have some absurd heroic quality?

IIRC he had heroic toughness. If the dead version shows the current hps rather than the hps he's supposed to have the screen would make sense.

After Ritual of Rebirth is he supposed to remain mine rather than leave for non-payment?

slayers_ai November 28th, 2008 12:11 PM

Re: Bug Thread: Discussion
 
just want to report a bug (or feature?)
when using transformation, if it transformed to a hydra hachling. The hydra hachling is still in the old version. And we'll get a strange thing that has the old-version hydra hachling data with a wired unit picture. (now code No.719, probably should be code No.1840)

Not so sure if it's done by purpose or just forgot to change it to the newversion hydra hachling tho.

Thanks:)

Loren November 29th, 2008 01:26 AM

Strange one
 
I run Dominions in a window.

Today while playing a game I found it in full-screen mode. I have no idea how it got that way.

Habit took over and I hit alt-enter. (I do a fair amount of work with command prompts.)

Boom--something about a pixel, I was going to come and post it then but everything has interfered and by now I don't recall the wording of the message.

When I ran Dominions again it was back in a window where it belonged, no problems.

Taqwus November 29th, 2008 01:55 AM

Re: Bug Thread: Discussion
 
Quote:

Originally Posted by Loren (Post 655393)
IIRC he had heroic toughness. If the dead version shows the current hps rather than the hps he's supposed to have the screen would make sense.

That would be the case.

Quote:

After Ritual of Rebirth is he supposed to remain mine rather than leave for non-payment?
He'll be back as a mummy. Have you ever heard of a mummy going on strike, demanding more compensation? They're beyond such mere concerns as coin. :p

Illuminated One November 29th, 2008 09:50 AM

Re: Bug Thread: Discussion
 
Quote:

Originally Posted by slayers_ai
just want to report a bug (or feature?)

I think its a bug.
The hydra you get is very suicidal it has poison cloud but no poison resistance. :D
Another transformation bug: If you have a shroud of the battle saint on a mage that casts transformation the bless effect will sometimes remain in place. Don't know if that works with other items too.

lch November 29th, 2008 10:32 AM

Re: Bug Thread: Discussion
 
Quote:

Originally Posted by slayers_ai (Post 656104)
when using transformation, if it transformed to a hydra hachling. The hydra hachling is still in the old version. And we'll get a strange thing that has the old-version hydra hachling data with a wired unit picture. (now code No.719, probably should be code No.1840)

Funny, those "Hydra Hatchlings" (719/767) have one of the secondforms of the Daughter of Typhon (1824) as their sprite graphics set. It should get the poison immunity, though.


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