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-   -   Space Empires IV: Data/Sound/Graphic (http://forum.shrapnelgames.com/showthread.php?t=14627)

KnidVermicious June 18th, 2003 06:13 PM

Re: Space Empires IV: Data/Sound/Graphic
 
Inspired the Pax from the Hyperion books, here are some dsgname files:

angels 1055952584.txt

saints 1055952683.txt

biblical 1055952723.txt

Fyron June 20th, 2003 10:49 AM

Re: Space Empires IV: Data/Sound/Graphic *DELETED*
 
Post deleted by Mephisto

General Woundwort June 22nd, 2003 01:44 AM

Re: Space Empires IV: Data/Sound/Graphic *DELETED*
 
Post deleted by Mephisto

Erax June 23rd, 2003 01:29 AM

Re: Space Empires IV: Data/Sound/Graphic *DELETED*
 
Post deleted by Mephisto

pathfinder June 24th, 2003 04:55 AM

Re: Space Empires IV: Data/Sound/Graphic
 
1056423274.zip

DOGA "grab-bag" by Zircher.

Suicide Junkie June 25th, 2003 03:22 PM

Re: Space Empires IV: Data/Sound/Graphic *DELETED*
 
Post deleted by Mephisto

Suicide Junkie June 26th, 2003 03:32 PM

Re: Space Empires IV: Data/Sound/Graphic *DELETED*
 
Post deleted by Mephisto

tesco samoa June 27th, 2003 02:11 AM

Re: Space Empires IV: Data/Sound/Graphic *DELETED*
 
Post deleted by Mephisto

General Woundwort June 28th, 2003 01:32 AM

Re: Space Empires IV: Data/Sound/Graphic
 
HIGHLINER MOD VERSION 1.02

This mod makes major changes to the ship construction and colonization mechanics of the game. See the Readme below for the basic information on the background, requirements to run this mod, and more...

Readme 1.02

Mod release 1.02 History:
- TechArea file - Stellar Harnessing reduced from 6 to 3 levels (no components exist for levels 4-6)
- Fixed bug in Research datafiles in Neutral Empires (Tech Area Min % Organics Extraction - entry missing)
- Components file: special weapons and armor for units removed; some weapon techs renamed for consistency; and some inconsistenciesin Roman Numeral/Family Groups for some Rider Weapons and Facilities resolved

If you have any suggestions, complaints, comments or kudos, please post them in the Highliner Mod thread in the SEIV Forums here.

Download Highliner Mod 1.02 now!

======================================

Note that this also marks the debut of Efrafa Sector, the homepage for the Highliner Mod and more...

http://galileo.spaceports.com/~woundwrt/index.html

General Woundwort June 29th, 2003 04:55 AM

Re: Space Empires IV: Data/Sound/Graphic
 
Sorry, one Last patch (1.03) to update the Mod. This is just three datafiles that were changed, and the updated readme.

Highliner Mod Patch 1.03

[ June 30, 2003, 00:28: Message edited by: General Woundwort ]


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