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-   -   Ryan Eye MP Game (thread name changed) (http://forum.shrapnelgames.com/showthread.php?t=17135)

Karacan February 9th, 2004 12:15 PM

Re: Ryan Eye MP Game (thread name changed)
 
Quote:

Originally posted by Gandalf Parker:
Last I heard we were trying to get both to work.
Does everyone want to go to once-a-day? Shut it down, restart with no "quick" switch, and hope for no stales?

<font size="2" face="sans-serif, arial, verdana">I'd like to get it to work too... either quickhost, or within 24 (or 36, which I rather like) hours since the Last update.

But until you have a definite idea how that works, could we just cancel one out? At the moment, it hosts at midnight your time and everytime everyone has put in his turns... this means I have to be awake at around 5:00 am my time to see if I am about to get a stale turn - since I am currently trying to do complete my studies more or less seriously, that's not an option for me. http://forum.shrapnelgames.com/images/icons/icon7.gif

Gandalf Parker February 9th, 2004 03:03 PM

Re: Ryan Eye MP Game (thread name changed)
 
Quote:

Originally posted by Karacan:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by Gandalf Parker:
Last I heard we were trying to get both to work.
Does everyone want to go to once-a-day? Shut it down, restart with no "quick" switch, and hope for no stales?

<font size="2" face="sans-serif, arial, verdana">I'd like to get it to work too... either quickhost, or within 24 (or 36, which I rather like) hours since the Last update.

But until you have a definite idea how that works, could we just cancel one out? At the moment, it hosts at midnight your time and everytime everyone has put in his turns... this means I have to be awake at around 5:00 am my time to see if I am about to get a stale turn - since I am currently trying to do complete my studies more or less seriously, that's not an option for me. http://forum.shrapnelgames.com/images/icons/icon7.gif
</font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">Did it? Did we get stale turns because it got turned off and back on? (which sems like the program should be able to avoid) or did it do it again after that? If its working the way it should then taking it down and putting it back without the quickhost will create another stale.

Teraswaerto February 9th, 2004 03:04 PM

Re: Ryan Eye MP Game (thread name changed)
 
Another #())&"¤)& stale for me again, and at a critical point in the game. This sucks. Who decided we should return to this hosting mode when it hasn't worked a single time since the game began!?!?!?!

alexti February 9th, 2004 03:15 PM

Re: Ryan Eye MP Game (thread name changed)
 
Quote:

Originally posted by Wendigo:
This is particularly a killer for those of us in Europe & similar time zones: the quickhost fires when we are already sleeping & one of the Americans plays his turn, and then the game has already hosted again next morning our time. Not good.
<font size="2" face="sans-serif, arial, verdana">It isn't good here either (EST), you need to stay until 2am to avoid the stale. Last time I've avoided stale though, thanks to Karacan.

Gandalf Parker February 9th, 2004 04:12 PM

Re: Ryan Eye MP Game (thread name changed)
 
OK fine. Taking it down again. Coming back without the quick setting.
nohup dom2 -ST --port 7011 -t 0 0 -t 1 0 -t 2 0 -t 3 0 -t 4 0 -t 5 0 -t 6 0 -g RyanEye >/dev/null 2>>RyanEye.err &

[ February 09, 2004, 14:14: Message edited by: Gandalf Parker ]


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