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Re: Plague extension
That's very cool!
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Re: Plague extension
Quote:
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Re: Plague extension
Missiles explode when they hit max range regardless.
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Re: Plague extension
Quote:
Edited in: We are both talking about seekers? These seekers (in my rather pointless experiment) whose max damage and range had not been reached exploded when their structure reached zero which had no effect on the amount of damage they inflicted. As I said it was a rather pointless attempt to test a thought I had. |
Seekers
I was hoping that the structure could use outside data...Now I will be able to make a formula for the damage/structure of a SFB plasma torpedo, that will fizzle with range, do less damage, and hopefully take damage that will reduce the amount it does when it hits the target...
I'm sure that will be either one complex formula, or a combination of formula between range, damage, and structure. |
Combat
So what are the units of measurement in Combat? The Light-Second (LS) for range, and KM/Second (KM/S) for the movement speed of the craft, correct?
Well a LS, is like 300,000 KM, that is a really long range. I dont take it there is any way to change any of the units in the game? For SFB, that is like range 30, max range for most photons, and disruptors. For Starfire, that is only range 2. Lucky PES... I know it doesnt really matter what its called range 30 is range 30. Yet in some ways it would be nice to be able to compare directly between the resource material, and Space Empires. |
Re: Combat
Check out MainStrings.txt.
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Re: Combat
I don't even recall where it displays LS as the units of range, but I've switched things like mount range descriptions to Km myself and will probably do so to the different mainstrings.txt references to LS.
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Re: Combat
Well when you find it share, the only thing I found was an LS reference to ground combat which really doesnt make much sense...
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Re: Plague extension
Where are the Description_X files such as "description_abilities.txt"? They were not included in the demo, and I couldn't find them in the full game either.
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