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Re: Bug thread
<font color="green"> Darkvision doesn't appear to help with the global darkness spell. My agarthan pale ones still have a -4 defense and attack penalty </font>
<font color="green"> The area of effect lightning effect of the artifact tempest is bugged when you watch it in the battle replay. It will play through whole bunch of different animations and end with a nagot gick fell! cst: bad sprnr </font> |
Re: Bug thread
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Re: Bug thread
<font color="green"> [img]/threads/images/Graemlins/Bug.gif[/img] AE Arcoscephales Oreiads cannot seduce commanders!
I believe the seduce value is set too low versus the commanders morale check. In 3 games with massed Oreiads I have NEVER had them seduce an enemy commander. This is with hundreds of tries. The reason I know it is hundreds of tries is because my Oreiads end up in the hall of fame by killing commanders they cannot seduce LOL. Most often the message appears "So and so was not even remotely interested in so and so's beauty. This is against the lowliest independent commander all the way up to pretenders, it just doesn't work at all. For clarification, I am trying in provinces adjacent to mine, they just resist the seduce ability. The only way I can see this ability working in it's current state is possibly on the lowest morale commanders who also have the affliction "Battle Fright". </font> There was a bug in the seduction ability (oreiad, naginei and perhaps some more, not succubus though) thet has been fixed. They had a slight chance of seducing (like -10 on the 2d6 roll). |
Re: Bug thread
I can confirm that Faery Trod doesn't work as advertised. Your wizard teleports to the target forest (where he is killed), and your army stays home and chills out (where they are useless.
In short, it works like Teleport. Which for the cost is no good. -Frank |
Re: Bug thread
[img]/threads/images/Graemlins/Bug.gif[/img] Celestial General has no attack sprite
[img]/threads/images/Graemlins/Bug.gif[/img] Sometimes move orders aren't followed. Happened to move three times in a row once on the Silent Seas map as Late Ermor and once as Middle Tien. The ordered commanders just refused to move to a bodering province, even if the Move order clearly apperead for them. |
Re: Bug thread
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Re: Bug thread
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1) Army A will move to the enemy territory and engage enemy there (Army B will appear as if it refused to move) 2) Army B will move to the enemy territory and engage enemy there (Army A will appear as if it refused to move) 3) Noone will move and no combat will occur. From your reports it seems that no.3 happened. |
Re: Bug thread
Alt-tabbing out of the game causes the graphics to corrupt such that the right and top menu options become faded and are very hard to read.
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Re: Bug thread
Mod Bugs:
-Custom anti-demonic weapons ether dont show the dmg type or like weapons with poison effect on them dont do anything -Custom made ranged weapons fire faster than they should, ignoring #nratt command most likely -Castle defense is always 1000 -Siege Bonus doesnt work at all |
Re: Bug thread
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