.com.unity Forums

.com.unity Forums (http://forum.shrapnelgames.com/index.php)
-   Multiplayer and AARs (http://forum.shrapnelgames.com/forumdisplay.php?f=145)
-   -   Eventide - Random Nations, Late Era (Calmon Wins!) (http://forum.shrapnelgames.com/showthread.php?t=33006)

Velusion March 24th, 2007 03:44 PM

Re: Random Nations , Late Era (Players Wanted)
 
I officially give up trying to storm castles with anything but lots of sacred undead calverly. 2.5K troops demoloshed by 100+ defenders. *sighs*

It's going to be a long, slow, painful, cruel, grind for me.

Meanwhile Marignon continues to roll over the rest of the world... *sighs*. Is anyone even fighting him?

Manuk March 24th, 2007 11:48 PM

Re: Random Nations , Late Era (Players Wanted)
 
I still don't understand why in the other fight your undead commanders routed. Plenty of skeletons still to fight and they did let them dissolve.

Micah March 24th, 2007 11:59 PM

Re: Random Nations , Late Era (Players Wanted)
 
Patala just donated a few hundred gems to Calmon (Marignon) to speed his inevitable win, I save scorched earth for wars I don't start.

I asked for help against him a long time back and none came. I think it's too late now to do anything about him. As I said, it would be a lot better for the world to have Patala having a whole island than Marignon with an island AND the mainland foothold.

Velusion March 25th, 2007 12:12 AM

Re: Random Nations , Late Era (Players Wanted)
 
Quote:

Micah said:
Patala just donated a few hundred gems to Calmon (Marignon) to speed his inevitable win, I save scorched earth for wars I don't start.


Wonderful. *sighs* You know you could have picked another weaker nation that doesn't even border Marignon and donated your gems to them...

Quote:

Micah said:
I asked for help against him a long time back and none came. I think it's too late now to do anything about him. As I said, it would be a lot better for the world to have Patala having a whole island than Marignon with an island AND the mainland foothold.


While I completely understand wanting to get back against those who didn't help you, annoying those that don't even border Marignon probably isn't helpful for future games...

CyborgMoses March 25th, 2007 12:52 AM

Re: Random Nations , Late Era (Players Wanted)
 
You seem to be under the impression that other players are obligated to protect you. Considering that it is necessary to destroy you to win the game, this does not seem like a reasonable expectation.

lch March 25th, 2007 12:55 AM

Re: Random Nations , Late Era (Players Wanted)
 
Quote:

Micah said:
I asked for help against him a long time back and none came.

Pfft, a sore loser, turning bitter. Has the thought crossed your mind that he attacked you on the island exactly because nobody else could? And it's not like everybody else is not already fighting their own wars. If I'd been you, I'd put those gems to use to summon whatever I can and throw it against him. It really can make a difference. And even if you're still going down, you can say that at least you gave it all you got.

Velusion March 25th, 2007 01:21 AM

Re: Random Nations , Late Era (Players Wanted)
 
Quote:

lch said:
Quote:

Micah said:
I asked for help against him a long time back and none came.

Pfft, a sore loser, turning bitter. Has the thought crossed your mind that he attacked you on the island exactly because nobody else could? And it's not like everybody else is already fighting their own wars. If I'd been you, I'd put those gems to use to summon whatever I can and throw it against him. It really can make a difference. And even if you're still going down, you can say that at least you gave it all you got.

Eh, after a certain point the gems wouldn't have helped him - plus he would need the research and casters in order to be able to use them. I don't think he was throwing away stuff he could use. Micah isn't a fool - I've played with him before http://forum.shrapnelgames.com/images/smilies/laugh.gif.

I agree with him that someone should have helped him as it is quickly growing apparent that Marignon is the super-power to beat (if it is even possible anymore). If I was in his position I would have probably thrown the gems to a weaker empire that was completely removed and isolated from Marignon with the hope that they would one day have revenge against Marignon and all of his neighbors that never helped.

I do disagree with the thought that you should punish everyone else in the game by giving up everything to the current leader.

Is anyone even fighting Marignon now? I don't border him so I don't know...

lch March 25th, 2007 01:46 AM

Re: Random Nations , Late Era (Players Wanted)
 
Quote:

Velusion said:
Eh, after a certain point the gems wouldn't have helped him - plus he would need the research and casters in order to be able to use them. I don't think he was throwing away stuff he could use. Micah isn't a fool - I've played with him before http://forum.shrapnelgames.com/images/smilies/laugh.gif.

Oh, I don't think he is a fool, but he seems to be having a fit. Gems always help, and if only by transmuting them to gems you can use. And lots of summons really can make a difference, I really speak from my own experience here. If he is expecting doom then research would be neglible anyway.

Quote:

I agree with him that someone should have helped him as it is quickly growing apparent that Marignon is the super-power to beat (if it is even possible anymore).

Marignon has shown to be the super-power here as soon as during the first ten turns. Since then, he only had to make sure that he stays on top. If anybody else would really be fighting him, it would show in the other nations' army size graph. (read: nope) I do not think that anybody can take the price away from him since some 5-10 turns already, save a purely hypothetical situation in which all others would stop their quarrels and attack him together. But I'd not even like and support that, Calmon did well, and there's still fun enough for everyone else in this game. And of course, there can still be surprises.

Teraswaerto March 25th, 2007 07:10 AM

Re: Random Nations , Late Era (Players Wanted)
 
Everyone is free to do what ever they want with their gems. There is nothing wrong with giving them to Marignon.


annoying those that don't even border Marignon probably isn't helpful for future games...


Carrying grudges from game to game? Classy.

Micah March 25th, 2007 09:13 AM

Re: Random Nations , Late Era (Players Wanted)
 
Thanks Tera.

Marignon didn't start the fight on the island, I did. I was hoping to get rid of him before he got too established. But, between Marignon's best-in-the-game PD and what seemed to be archer indies in every single one of the provinces Calmon had, combined with flaming arrows and my shieldless troops, I failed. I don't think waiting would have helped any though, since he was already in a fairly dominant position.

Ich: I spent my research going after arrow fend, and not anything I could dump massive amounts of gems into. By the time I got it I'd lost too much territory to recover, owing to Patala's amazingly bad PD and Marignon's financial/research dominance. I managed a couple of inspiring battles, including killing their pretender, but I was doomed to a phyrric loss. Alchemy wouldn't have helped me, I was doing alright until the bottleneck broke. I went from viable to near-hopeless in the space of 2 turns, it wasn't a gradual thing that could have been stopped with some gold...I needed arrow fend, and you can't alchemize research.

Moses: I don't think people are obligated to protect me. I told people that they should attack Marignon while I had them distracted. They didn't, and now it's too late to stop Calmon from winning. My expectation was not that I should be protected, but that people should look to their long-term interests.

Why should I hold a grudge against Calmon for beating me in a fight that I started? I fought until there was no hope left, and then a little longer to be sure, but the loss of half my mages and my pretender sealed the deal. Patala was done and I had a pile of gems to give out. Giving them to a nation that beats me fairly seems a pretty good choice to me. Here's why:

Assuming that meta-gaming happens: If I can provide a precedent that a nation might get a couple of hundred gems by waiting the last turn or two before attacking me to let a NAP expire instead of jumping the gun I will be gaining a few turns of advantage from that. Whereas if I insist on punishing everyone I fight and going scorched-earth all of the time it just encourages people to try to surprise me so I have less time to make my empire implode. As I said, I save that for the times when I get backstabbed.

If you're more of a role-player: Not having an ally to evacuate their magical treasures to, Patala's store of gems was left inside their jeweled city, and was found and looted by Marignon when they successfully stormed the castle.

On top of that, as I said, I'm pretty sure the game is done at this point. Marignon leads all of the graphs, by far, and also has blood magic, which isn't reflected in any of them. The arch devils he has running around count for a bit more than 6 size points on the army graph, trust me. If Calmon doesn't win at this point I'll be VERY surprised. I honestly believe that I'm merely speeding the inevitable along with my donation so people won't get stuck playing out a foregone game for quite as long. I'm sure people will take exception to such a deterministic view of the game, but Marignon's lead at this point is just too big.


All times are GMT -4. The time now is 12:07 PM.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.