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-   -   Evermore - MegaGame - Winner: AdmiralZhao! (http://forum.shrapnelgames.com/showthread.php?t=35902)

Yucky October 3rd, 2007 11:32 AM

Re: Placeholder for new Megagame - Evermore *DELET
 
Deleted incorrect information.

coobe October 3rd, 2007 11:36 AM

Re: Placeholder for new Megagame - Evermore
 
when i connect to the middle era server, i cant upload because everyime i scroll down it scrolls right back up... really weird

coobe October 3rd, 2007 11:37 AM

Re: Placeholder for new Megagame - Evermore
 
ok now it works, no idea what happened before

DrPraetorious October 3rd, 2007 10:48 PM

Re: Placeholder for new Megagame - Evermore
 
All the start locations have >= 4 neighbors, and there are at least 3 provinces between each pair of start locations - by this criterion, I fit 27 *exactly*.

I placed the four water starts manually. The two which are in the "middle" of the water (i.e. have two water neighbors instead of 1) are also slightly less choked-off, so I think those are more or less fair.

The 23 land start locations were placed by my algorithm to minimize the variability in remoteness (the sum of the shortest path distance to all other start locations). Given that the map is not wrap-around, though, obviously it varies a lot.

I *could* give them another bonus. Possibilities include:
* Another slight pop boost for the least-remote land start locations (mentioned by Velusion).
* 1 or 2 of their neighbors could be made site-rich and/or large.
* I could give them +X% to the size of their initial army to help fend off their many bloodthirty neigbors.

Alternatively, the map is playable as-is. Should I post it or do people want their start locations kept secret (with the exception of the water, which is pretty obvious, I haven't peeked).

P.S. - Which nation #s are EA Tir and EA Lanka, again? I don't want to peek but I'll need to load up the map in order to check that I got them right otherwise http://forum.shrapnelgames.com/images/smilies/frown.gif

AdmiralZhao October 4th, 2007 01:17 AM

Re: Placeholder for new Megagame - Evermore
 
I think that if we keep the start locations secret it will make the early game more interesting and scouting more important. These are good things.

I would also vote for 1+ site-rich provinces for the nations that are in the middle. In previous games, I have found it to be a large advantage to have one or two borders that you don't have to defend.

archaeolept October 4th, 2007 01:23 AM

Re: Placeholder for new Megagame - Evermore
 
the middle? that just means you have more directions in which to expand... http://forum.shrapnelgames.com/images/smilies/happy.gif

Velusion October 4th, 2007 01:45 AM

Re: Placeholder for new Megagame - Evermore
 
Ack! I just realised that FAJ made the seeding list but got left off the front page... I'm afraid there are actually 28 land players http://forum.shrapnelgames.com/images/smilies/frown.gif http://forum.shrapnelgames.com/images/smilies/frown.gif

My profuse apologies DR P!

DrPraetorious October 4th, 2007 01:48 AM

Re: Placeholder for new Megagame - Evermore
 
I can fudge him in if I poke stuff by hand.

Vel - what, if anything, do you want me to do to the starts?

Velusion October 4th, 2007 02:27 AM

Re: Placeholder for new Megagame - Evermore
 
Giving them one site rich province nearby is fine with me http://forum.shrapnelgames.com/images/smilies/happy.gif

Velusion October 4th, 2007 03:35 AM

Re: Placeholder for new Megagame - Evermore
 
Update: 19/28 pretenders uploaded!


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