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-   -   MP: Methadone - running (http://forum.shrapnelgames.com/showthread.php?t=41067)

jimkehn December 14th, 2008 11:44 AM

Re: Methadone - running
 
HOLY SUMAC, BATMAN?? Whatever disease causing spell you cast on me, Gath it is devastating. Of course, I'm all diseased anyway from not having enough to eat in a blighted land.

vfb December 14th, 2008 11:46 AM

Re: Methadone - running
 
In CBM, farstrike works pretty well against lesser or normal horrors, assuming you've got bodyguards that can stick it out for 2 or 3 turns at least.

I've made some minor death stuff and not gotten killed, just by scripting raise skeletons. They eventually overwhelm a lesser horror.

I always think I'm missing something if I've got an empty slot on a thug/SC :). Got regen, luck, reinvig? Add some MR, or attack or resistances. Tough to craft some items with AC up though.

Attack rear is iffy. You might get there, you might not. There's a morale check involved. More units == less chance to get by.

vfb December 14th, 2008 11:48 AM

Re: Methadone - running
 
Quote:

Originally Posted by jimkehn (Post 660013)
HOLY SUMAC, BATMAN?? Whatever disease causing spell you cast on me, Gath it is devastating. Of course, I'm all diseased anyway from not having enough to eat in a blighted land.

That would be leprosy. I think I only got 1/3rd of your guys. Good thing devils are immune, or you would have missed out on all the fun. :D

Toran December 14th, 2008 11:59 AM

Re: Methadone - running
 
Quote:

Originally Posted by vfb (Post 660015)
In CBM, farstrike works pretty well against lesser or normal horrors, assuming you've got bodyguards that can stick it out for 2 or 3 turns at least.

Hm, ok, got to add FarStrike to the list. I guess when playing against you again, I just need to expect AC from you, at least if you get the remote chance of acquiring some blood :p

Quote:

I've made some minor death stuff and not gotten killed, just by scripting raise skeletons. They eventually overwhelm a lesser horror.
With my death stuff, I didn't take chances. My revenants (that I summoned just to cast Dark Knowledge) were unprotected mostly and I just lost two of them over the course of the game, but my more important guys were set to cast "Undead Horde". Didn't want to take the risk of a normal horror coming for me ;)

Quote:

I always think I'm missing something if I've got an empty slot on a thug/SC :). Got regen, luck, reinvig? Add some MR, or attack or resistances. Tough to craft some items with AC up though.
Are the various pieces of equipment I used acceptable? Are there certain ones you'd say they are useless/bad picks?
I was especially worried if the armor was a good pick, with so many different armor pieces around to pick from.... *sigh*

Quote:

Attack rear is iffy. You might get there, you might not. There's a morale check involved. More units == less chance to get by.
Hm, well, if you have an Arch Devil that's equipped to take out even heavily protected guys, and then see him killing off one peasant after the other (vs. Marignon), you wonder if you're doing something wrong. Although morale shouldn't be my devils' problem..?

I also noticed how stupid it was to make Igarak a prophet - I absolutely forgot about the dominion effect on the prophet. I seem to be forgetting about quite a few things..... :p

vfb December 14th, 2008 07:28 PM

Re: Methadone - running
 
Hey, I can make stupid mistakes too! Charcoal shield? Wadda I need that for against Aby? Fire Shield's not gonna help. Might as well throw it on some other unit. (Instant 500 fatigue as I'm swarmed by devils and only have 50%FR ... duh.)

So, Gath surrenders to the mighty power of Abysia. Congrats and good game!

I'll have to let the AI handle your cleanup duties! Have fun. :D The game will continue running on the server, unless Man goes AI too. In that case, let me know and I'll ship you the files.

Toran December 14th, 2008 07:48 PM

Re: Methadone - running
 
Could you do me a favour and zip the files you have there right now, so I could use the current turn as a "start" to work from? Maybe even without Gath already being AI (dunno if you can still change that), and your password, if it's nothing critical.

I was just about to see what the Demon Lords would do, was going to summon my 2nd one, after Belial was supposed to bring up GoH this month. (This time for real! And staying! Just spent 50 pearls on him so he would be able to use his Returning escape pod, no need to duke it out against a Doom Horror).

Thanks for the game then, for sure! It was fun, even though you might say that I just took the easy route of picking the easy sides in conflicts (joining Marignon against Ulm, while you took on Ermor - then fighting Man+Gath, finally attacking Marignon). The game of diplomacy/cowardness, I know....

At least I managed to dig into every path except Air (my pretender design was crappy :p), gave me a good insight in how to do it (you can read the guides, but playing is different).

A few questions left, though, if you don't mind -

a) Did you really intend to use your prophet against my arch devils with their dozens of "minor" devils? Could they have managed, even when they had not been fatigued?

b) I thought when an army is intercepted that it's going to stay where it was intercepted, but my devils were flying to another province attacking it (after you hit me in my originating province). Is that only for flying units, or is the mechanism actually different from what I thought it is?

c) I had a few SoulContracts, as one might have guessed - are they considered worth the blood in general? I mean, my devils worked off in the end, but I poured about 650 slaves into them, which wouldn't be considered a minor amount as well...

d) Research centers/mages - obviously, if you mass your mages researching/ritualizing in just a few fortresses, they're vulnerable to remote attacks (Leprosy being a major threat). Do people usually disperse them more, or put up multiple layers of domes, or what would be a smart way to do it?

e) Display of dominion strength - you get your own dominion displayed in every province you own, got that. But what does it require to see the dom strength in an enemy province? I see it only sometimes, no matter if there's a scout or not. Is it only when there's positive dominion of mine next to it?

Again, a big THANKS to all participants :)

(now, what am I going to play in my next game? I only know how to play Abysia a bit *shiver*)

vfb December 14th, 2008 08:01 PM

Re: Methadone - running
 
a) Yes, and probably not.

b) It's only intercepted if it loses.

c) I think they are worth it if you can make them early enough.

d) domes, usually.

I've got a .tgz of each game turn, I can send you the one previous to me going AI.

jimkehn December 14th, 2008 10:59 PM

Re: Methadone - running
 
AS for dominion strength, you can see dominion in provinces adjacent to yours and your units, I believe. But I don't know if its always accurate/

jimkehn December 14th, 2008 11:04 PM

Re: Methadone - running
 
Toran, I played my turn but I have no chance against you. I will play if you want to see what the demon lords are like

Toran December 15th, 2008 03:43 AM

Re: Methadone - running
 
Re: dom strength - I don't see it always when it's adjacent to my units (e.g. with scouts), only if it's non-scouts. But if it's non-scout units, it's usually my own province, so it could be more related to that "own province rule".

As for playing on - if you both see that game decided, it's ok for me to call it. I'll let VFB send me the game files so I can come up with a strategy how to defeat the Sacred Statue of Marignon; the Demon Lords will be probably just nice, but not worth the additional effort of you playing "with" me.

So, thanks again for the game - it's been my first completed MP dom3 game, you know :)


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