![]() |
Re: Madness - 24 players, MA+LA, CBM 1.4 (running)
1.41b
|
Re: Madness - 24 players, MA+LA, CBM 1.4 (running)
i just ran another test game, this time using the exact same mods this game is using...
1.3: 5 gems for 5 1.4: 1 gem for 5 1.41b: 5 gems for 5 so 1.41b, perhaps also 1.41 which i didn't test, undid the 1.4 change to the price |
Re: Madness - 24 players, MA+LA, CBM 1.4 (running)
1.41b isn't an official cbm is it, its what someone modified for this game? (wish the forum search worked better)
Edit: yep, on page 16 of this thread, it's Zeldor's fix of 1.41 Edit2: Probably worth checking if anything else has been affected? Hopefully not all spells are reset? |
Re: Madness - 24 players, MA+LA, CBM 1.4 (running)
Check official 1.41. There should be just very minor fixes. But I doubt QM intentionally increased prices of things like that.
1.41b has only 1 line change, for blinlords. Nothing else. |
Re: Madness - 24 players, MA+LA, CBM 1.4 (running)
As long as I have been around, Summon Spectral Infantry (the EA&MA ritual) has been 1for 5 in the CBM.
Summon Abysian Ancestors in the LA has at the same time always been 5 for 5, |
Re: Madness - 24 players, MA+LA, CBM 1.4 (running)
yeah that seems to be it... I don't know why there are two separate spells when they seem to be the same thing, no?
|
Re: Madness - 24 players, MA+LA, CBM 1.4 (running)
different ritual with same name for different eras? weird, and suckful
would explain things though, Solar is EA.. |
Re: Madness - 24 players, MA+LA, CBM 1.4 (running)
Quote:
|
Re: Madness - 24 players, MA+LA, CBM 1.4 (running)
Quote:
|
Re: Madness - 24 players, MA+LA, CBM 1.4 (running)
Quote:
Jazzepi |
All times are GMT -4. The time now is 05:40 PM. |
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.