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-   -   MP: Crusaders - Mod Heavy Ea game [Game Over - Kietsensei wins!] (http://forum.shrapnelgames.com/showthread.php?t=43288)

Anthropos August 3rd, 2009 01:12 PM

Re: Crusaders - Mod Heavy Ea game [Game Started!]
 
I would like to ask if we could delay hosting until midnight pacific time tonight.

Aethyr August 4th, 2009 03:54 AM

Re: Crusaders - Mod Heavy Ea game [Game Started!]
 
To the Lords of the Land:

Sauromatia's defense of his lands has indeed been valiant. The fact that he has been able to maintain a defense for so long against so many underscores our original point: this is a mighty foe, and there will never be a more opportune time to take him down.

Do not be seduced by his dying promises. Do whatever you can to keep the pressure up and make him defend multiple fronts. Let us slay this beast.

Dragar August 8th, 2009 03:52 AM

Re: Crusaders - Mod Heavy Ea game [Game Started!]
 
requesting a 12 huor delay, it's me birthday party and I have no time to do turns!

Amonchakad August 8th, 2009 10:39 AM

Re: Crusaders - Mod Heavy Ea game [Game Started!]
 
Quote:

Originally Posted by Dragar (Post 704770)
requesting a 12 huor delay, it's me birthday party and I have no time to do turns!

Done. Happy birthday!:D

Burnsaber August 11th, 2009 05:23 AM

Re: Crusaders - Mod Heavy Ea game [Game Started!]
 
I'm going to update CPCS (CrossPathCombatSpells) soon, which is in use in this game. If anyone has anything to say about the spells added, I'd appreciate if it was posted on the mod thread (see my signature for link). The idea of the mod is to make randoms more exciting and allow for more tactics on the battlefield. If you view some spell as too strong/weak/hard to use just drop a word to the mod thread so that I can fix the issue.

And if any of you have ideas for new cool spells, I invite you to suggest them. I'm often replacing spells in the mod if I notice that they aren't working as imagined they would.

shard August 12th, 2009 10:33 PM

Re: Crusaders - Mod Heavy Ea game [Game Started!]
 
Dragar: Happy belated birthday. I hope you enjoyed the flayed corpses of the burning ones i sent over :angel

Burnsaber: Don't forget H2 on Sauromatia! I've got feedback on some of the other spells too but i'll wait a wee bit longer and let my invaders enjoy the fun.

And those were fun battles this turn eh, my dear sirs from Helheim and Oceania? My modus operandi now is to just make sure none of my invaders don't win this darn game :envy:

Dragar August 13th, 2009 09:59 AM

Re: Crusaders - Mod Heavy Ea game [Game Started!]
 
there's just no respect for birthdays these days.. ;)

Kietsensei August 13th, 2009 06:28 PM

Re: Crusaders - Mod Heavy Ea game [Game Started!]
 
The battle on Sauromatia was indeed a good one and I really enjoyed the final result. All my congratulations to the winner ;).

Aethyr August 14th, 2009 01:56 AM

Re: Crusaders - Mod Heavy Ea game [Game Started!]
 
@ Sauro: A well fought battel indeed sir. :)

Aethyr August 18th, 2009 11:19 PM

Re: Crusaders - Mod Heavy Ea game [Game Started!]
 
Lords of the land beware, we can no longer maintain the seige at Sauro's capitol. He is loose, and he is very strong.


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