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Re: Fyron\'s Quadrant Mod (2.09 released! 1.22 released!)
geo, I am talking about making a 'new' Intro screen. It has nothing to do with the SEIV exacuteable. I am not going to send out a hack. Not that I couldn't, but fyron said he wanted a 'new' Intro for FQM Deluxe.
<font color=purple>mlmbd http://www.shrapnelgames.com//ubb/icons/icon6.gif http://forum.shrapnelgames.com/images/icons/shock.gif </font> |
Re: Fyron\'s Quadrant Mod (2.09 released! 1.22 released!)
The credits are not part of the intro bmp. http://forum.shrapnelgames.com/images/icons/icon7.gif
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Re: Fyron\'s Quadrant Mod (2.09 released! 1.22 released!)
Quote:
1. You were not aware the credits were contained in the executable. If that's the case then I have informed you of the fact. or 2. You are aware and were planning on modifiing the executable. I wasn't jumping on you about it. If that's what you were planning that's your business. I was merely pointing out that it would limit the popularity of the mod if Fyron were to add it in. Geoschmo |
Re: Fyron\'s Quadrant Mod (2.09 released! 1.22 released!)
Not to mention that I wouldn't consider adding a hacked exe in the mod in the first place. http://forum.shrapnelgames.com/images/icons/icon7.gif
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Re: Fyron\'s Quadrant Mod (2.09 released! 1.22 released!)
Quote:
Be that as it may, I did qualify my original statement to say "If you are talking about the scrolling credits that come up when you hit the credits button..." If you weren't talking about that, then the rest of my statement doesn't apply. Perhaps you should read what people say before you get all defensive. Geoschmo |
Re: Fyron\'s Quadrant Mod (2.09 released! 1.22 released!)
geo, I was not talking about altering the buttons on the SE IV intro. Or the things you access with any of the buttons on the bottom of the screen. The screen is a bmp. It can be layered, as not to effect anything from the original screen. Something like the intro screen from 'TDM', with text at the top right corner.
I would be a lot less defensive, if you didn't keep telling me what I don't know. I was only attempting to help fyron. So, why on earth would I even think about doing something that would be questionable? Please, give me a little credit! <font color=purple>mlmbd http://www.shrapnelgames.com//ubb/icons/icon6.gif http://forum.shrapnelgames.com/images/icons/shock.gif </font> [ January 31, 2003, 13:25: Message edited by: mlmbd ] |
Re: Fyron\'s Quadrant Mod (2.09 released! 1.22 released!)
Well that's fine mlmbd. I will appologize if my tone offended you somehow. However to be fair the whole confusion could have been straigtend out if you had simply explained more clearly what you were going to do. What you are suggesting now is not adding fyron's "real name in the credits" as you originally said, but adding text to the intro.bmp. And you are unable to "create a file to generate a new list", or change "the way things scroll" by simply making changes to the intro.bmp. These are your comments mlmbd. I submit that in the absence of any further qualifying statements your comments showed a lack of understanding of what was possible to change in the intro.bmp and what wasn't. I was merely trying to correct that perceived lack of understanding on your part. I doubt I was the only person that took them that way. In the future if you would be more clear about what you are saying perhaps these misunderstandings could be avoided.
Geoschmo |
Re: Fyron\'s Quadrant Mod (2.09 released! 1.22 released!)
Geo, look in the folder Space Empires IV Gold\Pictures\Game\Screens\1024X768 at Intro.bmp. It is not an exacutible. Just a bmp. I can add all I want to it without hacking anything. I can 'recreate' the look of the buttons, the way things scroll and so on.
Geesh!!! <font color=purple>mlmbd http://www.shrapnelgames.com//ubb/icons/icon6.gif http://forum.shrapnelgames.com/images/icons/shock.gif </font> |
Re: Fyron\'s Quadrant Mod (2.09 released! 1.22 released!)
I asked this in "The Best Mod for solo play but it probably got overlooked in the paragraph. It is probably more appropriate here. I only play against the AI and a few close fiends. There are always Ais in the game.
It just occurred to me. Which Version of the FQM is the most "AI Friendly"? Or to put it a different way: Which FQM will generate the least difficult systems and sectors for the AI? Perhaps it is an older Version. |
Re: Fyron\'s Quadrant Mod (2.09 released! 1.22 released!)
Ok, I have a question. I loaded the mod using one of the available mod launchers. For some reason, when I tried to pull up any existing races, there weren't any. I then tried to change directories, using the standard races folder, but nothing would load. What am I doing wrong? Do I need to add a pictures/races directory in the mod folder, or there some other factor that's causing this? This happened to another mod I tried to use also.
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