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-   -   OT: Narf has gone looney and wants to GM.(Edited2) (http://forum.shrapnelgames.com/showthread.php?t=21196)

Jack Simth May 9th, 2007 06:30 PM

Re: OT: Null has gone looney and wants to GM.
 
Mixed news:

Good: My sister is getting married.

Bad: On the 19th. I'll be at the wedding, not my computer. Server is schedualed on my computer, and can run without me. I'd advise creating a room (permitted on my server) so you can get the room's root password for assigning players/DM.

NullAshton May 10th, 2007 08:58 AM

Re: OT: Null has gone looney and wants to GM.
 
The problem with that is that we have only one person... and one person can't do a whole lot of stuff.

Violist May 11th, 2007 02:58 AM

Re: OT: Null has gone looney and wants to GM.
 
Ooh, wedding. Have fun!

Maybe we can push the session back a week?

NullAshton May 13th, 2007 09:55 PM

Re: OT: Null has gone looney and wants to GM.
 
Hey Jack, out of curiosity, did you use elite array for statting out the various wizards/sorcerer NPCs of yours?

Jack Simth May 13th, 2007 11:54 PM

Re: OT: Null has gone looney and wants to GM.
 
When I fully statted out the NPC's by hand, yes, I used the elite array.

Most of the time, I either used a random character generator for the base and rolled until I got something that wasn't useless, or used the party's Wizard stats.

Violist May 16th, 2007 09:58 PM

Re: OT: Null has gone looney and wants to GM.
 
hmm, just realised, as it so happens, I'm playing in a concert on the 19th anyways.

Violist May 25th, 2007 11:39 PM

Re: OT: Null has gone looney and wants to GM.
 
So, session tomorrow or week after tomorrow?

Jack Simth May 26th, 2007 12:06 AM

Re: OT: Null has gone looney and wants to GM.
 
Well, tomorrow I am helping my recently-married sister to move to Canada.

narf poit chez BOOM May 26th, 2007 02:14 AM

Re: OT: Null has gone looney and wants to GM.
 
Always a good choice.

* Leaves the whole question of 'What is a good choice' ambiguous.

NullAshton May 26th, 2007 11:45 AM

Re: OT: Null has gone looney and wants to GM.
 
Ooo, I just had a good idea for sorcerers. Allowing them to use quickened spells as a swift action if they cast another spell in the same round, applying the time increase to the non-quickened spell.

Sorcerer casts non-metamagiked spell as a full-round action instead of a standard action. Sorcerer can then use a quickened spell with the appropriate level increase as a swift action.


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