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Re: STM "Final v1.7.5" Discussion
Tnarg I added this question and your reply to the Installation file Question & Answers section.
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Re: STM "Final v1.7.5" Discussion
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Re: STM "Final v1.7.5" Discussion
Hey, speaking of, I just noticed that Species 8472 are listed as "Dead."
Ummm...they were still around when I put in my Last orders, Last night I think...How did that happen between now and then? Or are they pegged this way to ensure the AI plays them? thanks, Alarik Quote:
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Re: STM "Final v1.7.5" Discussion
A player can be marked dead however that empire can still be alive and well.
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Re: STM "Final v1.7.5" Discussion
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I'm noticing a far better AI response now that they do not build mines/mine sweepers. Also Fighters and shuttles never pose much of a threat (at least so far?) so not having the AI waste resources on taht should be good. Another thing that may help the ai, (as I notice they still tend to build up a tonne of smaller ships early game) would be a late game / late tech mount for smaller size ships. Will the AI retrofit those ships under those circumstances? I dont mean anything as bold and powerful as the defiant mount, just something to make all those lil ships be of some value in the later game http://forum.shrapnelgames.com/images/icons/icon7.gif |
Re: STM "Final v1.7.5" Discussion
Star Trek Mod v1.7.1 Star Trek Mod Site
1. Fixed - Borg Drone now only has 3 levels instead of 5. (Thanks BlackRose) 2. Changed - Set Support Craft so that you can now exclude it (Turn it off) at game start up. 3. Fixed - Borg were adding multiple captains to designs 4. Changed - Mounts - equaled them out more and increased damage % 5. Changed - Armor - equaled them out more and decreased damage resistance 6. Changed - Borg Ripper Beam I - IV Can now fire on most targets 7. Changed - Borg Incinerator Beam I - III Can now fire on most targets 8. Changed - Dominion Mini Ship images. They now appear more color balanced 9. Updated - Tnargs Major Maps to Version 4 |
Re: STM "Final v1.7.5" Discussion
The new Version should not effect saved games. If it does it will be minutly.
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Re: STM "Final v1.7.5" Discussion
Should we add Neo Standard ships?
Keep in mind there are NO neo standard images for any of the Federation sets, and I sincerely doubt there ever will be. (I am far to lazy to find them and convert them for use with SEIV) I can add the neo standard hulls as a new racial trait, Neo Ships, but should it cost points? |
Re: STM "Final v1.7.5" Discussion
Atrocities, these are things you may want to fix in future Versions of STM.
Note: issue with Vehicle Size Minimum/Maximum results in impossibility to use this mounts with Dreadnoughts. All of this also concerns 1.7.1 Quote:
[ April 06, 2004, 20:54: Message edited by: aiken ] |
Re: STM "Final v1.7.5" Discussion
It looks like he incorporated what you reported in the 1.7.1 Version, no?
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