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-   -   Babylon 5 Mod (http://forum.shrapnelgames.com/showthread.php?t=4494)

Timstone December 14th, 2002 09:49 PM

Re: Babylon 5 Mod
 
haha, sorry Geo, this is the complete B5Mod .33:

B5Mod .33

It took some time, but I made it. Thank technology for ADSL! If you don't want to DL this, ask Nomor, Pathfinder or Fyron for a complete list of thingies to DL. They know that, I don't.

[ December 23, 2002, 20:23: Message edited by: Timstone ]

AGoetz December 15th, 2002 11:52 AM

Re: Babylon 5 Mod
 
Pathfinder, things I've done trying to prevent RCEs :
Make Ship Builder size 700 only (smaller and doesn't put a SY on, larger and you get engine problems).
Bring max size of Mine Layer & Satellite Layer to 500 (num engines again).
Bring max size of Kamikazi ship to 500 (when the AI gets Fusion warheads, the engine problem show up).
Eliminated the 4th Troop Transport entry.
Eliminated the Heavy and Super Carrier entries.

If someone knows better solutions to these, please let us know.

pathfinder December 15th, 2002 04:55 PM

Re: Babylon 5 Mod
 
Me, I am throwing in the towel. This problem is beyond my skill level to figure out much less fix.

Nomor December 15th, 2002 06:36 PM

Re: Babylon 5 Mod
 
Geoschmo : This is from an email to Val in October:

Just to clarify the situation: I've reinstalled SEIV and reinstalled the 4x B5Mod files.
3x from Rambies site and the B5ModShipsets30.zip from the PBW site.
B5ModCore30.zip
B5ModData30.zip
B5Mod.Update30.zip
and Lastly the B5ModUpdate149-31.zip
Look under "SEIV Shipsets" then Contributor named Valll (with three l's) for B5ShipSetsMod v1.x.30

or take this link http://seiv.pbw.cc/graphic/index.jsp . (Sorry my link dosn't take you to the download area http://forum.shrapnelgames.com/images/icons/blush.gif )

However you now need B5Mod.Update33.zip which I think is on the forum somewhere? http://forum.shrapnelgames.com/image...s/confused.gif

I found that some of the files and folders didn't unzip as they should have http://forum.shrapnelgames.com/images/icons/icon9.gif and so I unzipped them into a test folder and then dragged or copied them into the B5Mod folder. If you need more help just post on the forum. http://forum.shrapnelgames.com/images/icons/icon10.gif
See also Pathfinder above. http://forum.shrapnelgames.com/images/icons/icon12.gif

[ December 15, 2002, 17:03: Message edited by: Nomor ]

pathfinder December 15th, 2002 06:49 PM

Re: Babylon 5 Mod
 
33 update should be in Val's signature.

Rambie December 15th, 2002 07:35 PM

Re: Babylon 5 Mod
 
Quote:

Originally posted by Timstone:
haha, sorry Geo, this is the complete B5Mod .34:

<font size="2" face="Verdana, Helvetica, sans-serif">Thanks Timstone, if you don't mind I can post these on the B5 MOD homepage too. I need to update the page today anyway. http://forum.shrapnelgames.com/images/icons/icon7.gif

Rambie December 15th, 2002 07:37 PM

Re: Babylon 5 Mod
 
Quote:

Originally posted by Nomor:
I found that some of the files and folders didn't unzip as they should have and so I unzipped them into a test folder and then dragged or copied them into the B5Mod folder.
<font size="2" face="Verdana, Helvetica, sans-serif">Yes, I've had this same problem. I do the same thing, and unzip each file one at a time in an empty directory and then move them manually into the MOD directory.

Timstone December 15th, 2002 07:38 PM

Re: Babylon 5 Mod
 
Always glad to be of service.
But I must admit I've made a very big error. I only discovered it 5 minutes ago, I said i posted Version .34, but it is in fact Version .33!!!
Sorry for this. http://forum.shrapnelgames.com/images/icons/icon9.gif

grumbler December 15th, 2002 07:47 PM

Re: Babylon 5 Mod
 
Does anyone have a timeline for v.34? I have been playing about with some of the files to get a handle on the Gold conVersion, but I don't want to waste a lot of time on files that I will have to redo within days or a few weeks (especially as I can't get into "mass production" until Christmas break).

If v.33 is going to be around for a while, then I will go ahead and convert it to Gold and troubleshoot from that. If .34 is just a week or two down the road, I will wait.

Comments?

[ December 15, 2002, 23:09: Message edited by: grumbler ]

Rambie December 15th, 2002 08:19 PM

Re: Babylon 5 Mod
 
Quote:

Originally posted by Timstone:
Always glad to be of service.
But I must admit I've made a very big error. I only discovered it 5 minutes ago, I said i posted Version .34, but it is in fact Version .33!!!
Sorry for this. http://forum.shrapnelgames.com/images/icons/icon9.gif

<font size="2" face="Verdana, Helvetica, sans-serif">DOH! Ok, let me know when you got .34 uploaded. I plan to host the B5Mod site on my own server and setup forums where you guys can upload the files yourself. http://forum.shrapnelgames.com/images/icons/icon7.gif


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