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Re: STM "Final v1.7.5" Discussion
Also the Son'a and the Vaudwaar (sp) dont appear to have a name when the game starts, its just blank with their symbol http://forum.shrapnelgames.com/images/icons/icon7.gif
[ April 07, 2004, 04:28: Message edited by: BlackRose ] |
Re: STM "Final v1.7.5" Discussion
I have encountered two races--one in 1.7.0 and also in 1.7.1 with no names--one was the sheliak and i cannot remember the other. i looked at the players listing and there flag shows and no name--also when contact is established--no name.
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Re: STM "Final v1.7.5" Discussion
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Re: STM "Final v1.7.5" Discussion
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The Federation ships are about the only ones that I have seen that have a ton of different designs to go above and beyond what is already there. Let me see if I can track down that site I visited a couple of weeks ago. The other races, well, I don't know what to say other than imagination and creativity can be a good thing. http://forum.shrapnelgames.com/images/icons/icon7.gif |
Re: STM "Final v1.7.5" Discussion
...I keep losing....couldn't be me http://forum.shrapnelgames.com/images/icons/icon7.gif , the AI must be cheating....@*#*$^#*@)#* Federation allying with the #@^#%$*@&#% Klingons against me....think I was the frigging Dominion or something.....
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Re: STM "Final v1.7.5" Discussion
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I hope that helps. Also the patches come with UPDATE readme and a Read-me file. Those also state what they will or will not do. I hope this helps. |
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Re: STM "Final v1.7.5" Discussion
never mind
[ April 08, 2004, 00:31: Message edited by: Atrocities ] |
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