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Re: STM "Final v1.7.5" Discussion
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Re: STM "Final v1.7.5" Discussion
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Re: STM "Final v1.7.5" Discussion
Hello, hello
There is an error in the Race File where the 'other' empires are located. There are the Ktarians and the Katarians, the Katarian folder has nothing in it except for Ktarians_AI_DesignCreation.txt This causes a problem during set up while scrolling through race styles an error is generated and the game goes thru a semi-crash. This can/could be fixed by deleting the folder but I dont want to do that until I know if that will work or cause more troubles! Also whats the scoop on Warrior Tech, has anyone tried it? Is it worth the 1.5k. [ April 11, 2004, 01:48: Message edited by: BlackRose ] |
Re: STM "Final v1.7.5" Discussion
Your talking about the Patch right?
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Re: STM "Final v1.7.5" Discussion
Ok, DO THIS:
One, copy and paste the Ktarians File from the Katarian folder into the Ktarian folder. DELETE the Katarian folder. |
Re: STM "Final v1.7.5" Discussion
<font color=red>Well Crap!</font color>
172 FIX Download this fix Patch if you have already donwloaded the Star Trek Mod full or patch for 1.7.2. I don't know how it happened, but some how the changes I made to armor did not save. This file is a new components file that reduces the armor %. I honestly don't know what in the hell happened. Somehow I screwed up. I am in the process of updating Full Version and Patches as I type this. So future downloads of the mod will be correct. I am also including the two missing bmp images and the 800X600 file into the both the Patch and the Full Version. Hopefully this will illiminate those conserns as well. |
Re: STM "Final v1.7.5" Discussion
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Although, minor races can pick this trait to be more competitive. |
Re: STM "Final v1.7.5" Discussion
It was an experiment that players could give to neutral or Ai control players to spice up the game as Aiken has stated.
I never really did much with it after that. Perhaps in a later Version. I am also working on the Traders Trait and the Explorer Traits as well. Traders will have greater construction and storage abilitys. Explorers will have greater range and movement. A typically a trader can make a lot of ships and sell them for profit. With the increased resource and cargo storage ability they will amase a great many resources. However this trait could easily be perverted into a dreadful weapon. People who want to RP their race would choose this trait. Those who want to cheat and have access to the ability to build great numbers of ships in a short amount of time would want to use this trait. Hense it was not included. I need to figure it out some more. Same with the explore trait. |
Re: STM "Final v1.7.5" Discussion
PLEASE READ Be sure to refresh if you do not see todays date.
[ April 11, 2004, 18:50: Message edited by: Atrocities ] |
Re: STM "Final v1.7.5" Discussion
Couple of Questions here:
About FMQ Deluxe, i followed Fyron's Instructions and copied these files into a new FMQ+STM Folder. Everything makes sense except this Quote:
1 other thing, now all ships (at least early ships) show up as 'on yellow' regarding there supplies so thats one thing that went wrong http://forum.shrapnelgames.com/images/icons/icon7.gif Other thing: Regarding EMP Files Atrocities I was wondering what you thought of reworking the EMP files? To be honest I didnt think about it until this MP game came up and I started to customize my files. Prior to this the AI was always jumping waaaay out ahead of me in the early game and I was going around 15-20th quite fast. Now, with custom fiels, I can easily stay in the top 5-7. Why not customize the EMP files? I could come up with something that is appropriate for each race (trek wise) that is balanced. Now, if the AI disregards or does not handle these changes, the effor twould be wasted. I'm testing a Dominion and a Borg custom EMP 5k file for the AI now to see what happens. 1 thing for sure is the INTEL as only a few racees actually seem to build those buildings, could def be trimmed http://forum.shrapnelgames.com/images/icons/icon7.gif And if you plan on limiting BORG treaties thier political savvy may as well come down, etc http://forum.shrapnelgames.com/images/icons/icon7.gif Anyhow, those are my things for today http://forum.shrapnelgames.com/images/icons/icon7.gif [ April 11, 2004, 22:22: Message edited by: BlackRose ] |
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