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Re: STM "Final v1.7.5" Discussion
Ok, it must be a problem in the Breen file. What is the racial points set at? 2k, 3k, or 5k?
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Re: STM "Final v1.7.5" Discussion
it is at 5k racial points.
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Re: STM "Final v1.7.5" Discussion
oogs, you might want to check that you don’t still have this bug: http://forum.shrapnelgames.com/images/icons/icon7.gif
A bug was reported that any one who used the OLD 1.7.2 patch will have to fix on their own. This is how you do it. Open your Star Trek Mod / Pictures / Races file and find the folder named Katarians and delete it. NOTE: DO NOT DELETE the Ktarians, only Katarians file. |
Re: STM "Final v1.7.5" Discussion
Yup, there was an error in the Breen General file.
I will have it fixed and post it soon. |
Re: STM "Final v1.7.5" Discussion
The Computer CRASH gained another file. I know I fixed this before and added it to the patch but NO, it was not in the patch. I ***KING HATE HP!!!
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Re: STM "Final v1.7.5" Discussion
Breen AI File Fix
GOD I HATE HP! This will not effect PBW games, but it might be a good idea to ask Geoschmo to update it. I am updating the 1.7.2 patch now. So at least the patch will be up to date. I am not going to update the full Version. That is just to big. I hate HP I really do. I hate them I hate them I hate them. [ April 12, 2004, 23:47: Message edited by: Atrocities ] |
Re: STM "Final v1.7.5" Discussion
quick note: are the ktarians supposed to have a nebula as the race picture? it looks like a green ball of gas.
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Re: STM "Final v1.7.5" Discussion
No, that is the Monsters’ race picture.
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Re: STM "Final v1.7.5" Discussion
Hey Atrocities,
Teaching my teenager how to play SE4 with Star Trek Mod 1.72. Thanks Again for all your hard effort and an excellent job. Lighthorse http://forum.shrapnelgames.com/images/icons/icon6.gif |
Re: STM "Final v1.7.5" Discussion
Hey Atrocities
No bugs but just a few perpective balance issues that you may want to take a look at when/if you update STM. Tholian Sensor Refractor only ends up giving a 1% Bonus over regular ECM (at its highest levels) Tholian Energey Web Weapon is the same as any other Engine Disruptor except it has 1 more range and at latter levels is less powerful but weighs less. Not sure how you feel about this or if its possible but perhaps make it a much larger/more expensive component that skips shields thus making it more viable and usable, also more Trek Like. As tholian Webs typically drained all power from a ship the closes one could manage is probably engines, unless you could make it engine/weapon shield skipper http://forum.shrapnelgames.com/images/icons/icon7.gif Nothing pressing ofc, the mod is great the way it is http://forum.shrapnelgames.com/images/icons/icon7.gif |
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