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Re: Making mods for Dominions II. [Basic editing/modding discussion.]
What about an update from Illwinter?
They are very quiet about the mod tools. What will be the main parts of the mod tool? Please, do not ignore the questions here. |
Re: Making mods for Dominions II. [Basic editing/modding discussion.]
It is not far along yet to say much about it.
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Re: Making mods for Dominions II. [Basic editing/modding discussion.]
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Re: Making mods for Dominions II. [Basic editing/modding discussion.]
Currently you can change stats for units.
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Re: Making mods for Dominions II. [Basic editing/modding discussion.]
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I guess the mod tools Version must be like v0.1 right now, if the final Version will be v1.0. http://forum.shrapnelgames.com/images/icons/tongue.gif |
Re: Making mods for Dominions II. [Basic editing/modding discussion.]
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Re: Making mods for Dominions II. [Basic editing/modding discussion.]
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Re: Making mods for Dominions II. [Basic editing/modding discussion.]
I guess the mod tools will be pushed back now....upgrading the strategic AI will take over the first place on the to do list...
[ October 30, 2003, 12:56: Message edited by: Aristoteles ] |
Re: Making mods for Dominions II. [Basic editing/modding discussion.]
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Re: Making mods for Dominions II. [Basic editing/modding discussion.]
Hey, any news about the mod tools? http://forum.shrapnelgames.com/image...s/confused.gif
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