.com.unity Forums

.com.unity Forums (http://forum.shrapnelgames.com/index.php)
-   Space Empires: IV & V (http://forum.shrapnelgames.com/forumdisplay.php?f=20)
-   -   OT: Narf has gone looney and wants to GM.(Edited2) (http://forum.shrapnelgames.com/showthread.php?t=21196)

Jack Simth December 11th, 2004 12:15 PM

Re: OT: Narf has gone looney and wants to GM.(Edit
 
Server is up and running.

Okay, I'm really starting to get annoyed by the "Post Already Exists" message....

narf poit chez BOOM December 11th, 2004 06:50 PM

Re: OT: Narf has gone looney and wants to GM.(Edit
 
300XP each, 50XP to Stis for figuring out the trap.

Jack Simth December 11th, 2004 07:54 PM

Re: OT: Narf has gone looney and wants to GM.(Edit
 
narf: Definitely donning the mithril; the stats on it look great. It's still light armor, so Jake avoids the Spell Failure chance (Bard Special), the Mithril material reduces the various penalties back to the same as the leather he's already wearing, and it's not cursed, as that would have shown up in the Detect Magic.
Just FYI, narf, so you can update my AC to 14.

Oh, and Alneyan, if Stis gets attacked by a melee attack, have her retreat a ways through the rest of the party; especially when we are only dealing with one opponent. If the assailent doesn't follow, then Stis is out of range of the melee weapon, and can resume bLasting away. If the assailent does follow, then Deiger and/or Jake are now behind the opponent, and are then flanking, yielding a +2 circumstance attack bonus. Either way, an improved situation, as Stis is one of the most fragile members of the party. As Mind Thrust is a standard action, Stis can back off and bLast away at the same time.

narf poit chez BOOM December 11th, 2004 11:06 PM

Re: OT: Narf has gone looney and wants to GM.(Edit
 
FYI: The opponent will get an attack of opportunity on a failed Tumble check DC 15. If it succeeds, it won't stop your retreat.

Jack Simth December 12th, 2004 01:07 AM

Re: OT: Narf has gone looney and wants to GM.(Edit
 
The other method of avoiding the attack of oppertunity would be to use the Withdrawl option without a roll, although it is a full round action and you won't be able to mind bLast while you are doing it.

Jack Simth December 13th, 2004 10:52 PM

Re: OT: Narf has gone looney and wants to GM.(Edit
 
I think I'll have Jake lend Rite his old leathers (as he now has Mithril) if he doesn't have any armor of his own (which is likely to be the case). It's only +2 AC, but if the guy is going to be working with a sword, he is probably going to need it.

Alneyan December 14th, 2004 12:00 PM

Re: OT: Narf has gone looney and wants to GM.(Edit
 
Bah! No need for an armour when there is a Psion running around naked! (Well, perhaps not quite naked, but without anything doing any good when attacked) I guess I should be glad to have decent dexterity and constitution, plus an appropriate feat for hitpoints.

Speaking of which, do you think I should pick feats/classes to have decent armour as soon as possible, or instead focus on Psionic for now? (Keeping in mind I will be one level below you no matter what)

I didn't know about the Withdrawal move, and failed to pull back the first round (next time, remind me to put my miniature in an appropriate spot before battle as well).

Last for now, we sold our loot for about 900 gold pieces after the first dungeon. Was it 900 gp for the whole party, or for Stis alone? (I will add or remove some potions/stones from her collection to match her budget)

Jack Simth December 14th, 2004 05:23 PM

Re: OT: Narf has gone looney and wants to GM.(Edit
 
I think that's 900 for the party (1800 value in items; that get's chopped in half for selling, as players don't get full market price); as only Dieger and Stisnera were present at the time, it seems reasonable that it would be split between Dieger and Stis.

Does Stis have any of the following: Strength-based or Dexterity-based abilities or skills, Balance, Climb, Escape Artist, Hide, Jump, Move Silently, Sleight of Hand, Tumble, or Swim?

If not, then the only penalty Stis gets for wearing armor is a penalty to the attack roll, as Arcane Spell Faluire doesn't apply to psionics, and Stis should pick some up even without any feats for its use.

In other words, focus on your psionics.

Alneyan December 15th, 2004 05:34 PM

Re: OT: Narf has gone looney and wants to GM.(Edit
 
Stis has some Hide, but it is more "just in case" than anything else.

Oh, I thought a feat was needed just to wear armour. It looks like I got confused with D&D2, or something of the like. So if Stis can wear any armour without any annoying side effect, I will start hoarding some armour.

Hmm, would it be too late Narf to cancel the sale order on that Half-plate we were given by friendly dwarves?

douglas December 15th, 2004 06:05 PM

Re: OT: Narf has gone looney and wants to GM.(Edit
 
Oh, you can wear any kind of armor you want and get the full AC bonus, but if you're not proficient with it you get its armor check penalty applied to all of your attack rolls and strength and dexterity based ability and skill checks. For half-plate, that's -7. If you were a wizard rather than a psion, you would also suffer from the armor's spell failure chance. So, if you don't plan on doing much attacking (that includes psionic powers that require touch or ranged touch attacks) or exerting yourself physically, go right ahead.


All times are GMT -4. The time now is 09:12 AM.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.