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-   -   Early Era - Glory of The Gods - Lost the Host!! (http://forum.shrapnelgames.com/showthread.php?t=32408)

hako January 27th, 2007 04:27 AM

Re: New Game Early Era - Glory of The Gods - Started
 
That was me, sorry, this was emergency about my internet connection. It's fine now.

Strages Sanctus January 27th, 2007 01:23 PM

Re: New Game Early Era - Glory of The Gods - Started
 
Sorry you staled mate http://forum.shrapnelgames.com/images/smilies/frown.gif.

Meglobob January 29th, 2007 05:20 PM

Increasing the turnaround time?
 
This game has moved very fast and I like the 24hr quickhost for the first 20 - 30 turns. However when you enter the midgame, have a large empire, access to alot of spells etc...24hr quickhost is too, well, quick...it gets very tiresome having to do a turn every day no matter what.

So how would everyone feel if I asked Strages Sanctus/Manuk to move to a 48hr quickhost from turn 31? I believe a 48hr quickhost would result in a better endgame with no complaints from anyone over lack of time, rushed turns etc...

Who would be in favour? Who would be against?

Baalz January 29th, 2007 05:33 PM

Re: Increasing the turnaround time?
 
I'm ambivalent. I like the 24 hour turns, but certainly have no objection to moving to 48 if that makes for a better experience for several people.

DrPraetorious January 29th, 2007 05:49 PM

Re: Increasing the turnaround time?
 
I'm in several games and would be happy to move to a 48 hr quickhost. We could compromise on 36 hrs? That way, unless you're last, you can generally skip a day if you have to.

Teraswaerto January 29th, 2007 06:04 PM

Re: Increasing the turnaround time?
 
I think extending the deadline is a good idea at some point, but currently I find 24h to be enough for this game.

If people need more time that's fine.

tibbs January 29th, 2007 06:07 PM

Re: Increasing the turnaround time?
 
I can go either way.

Kydorias January 29th, 2007 06:36 PM

Re: Increasing the turnaround time?
 
24 hours is fine for me right now. I think the first person to declare they need more time should trigger the increase in host time, not some arbitrary turn. But please don't be afraid to ask for a host increase time!

Apparently in another game there was a person whose empire got really big and I guess was too embarrased to ask for a host time increase and couldn't do his turns on time. But he never piped up about it so everyone assumed all others were doing fine.

So speak up if you need the time!

--Kydorias, Lord of R'lyeh

Meglobob January 29th, 2007 07:40 PM

Re: Increasing the turnaround time?
 
Well 6 people have replied so far, with no one really against and 2 for, so I will take Dr Praetorious suggestion and ask Strages Sanctus/Manuk to move this game to a 36hr quickhost. A bit of a breather and thinking time for all.

Also because its quickhost, remember as soon as everyone does there turn it generates a turn, so the game will probably still move at 24hr pace most of the time. I only need extra time when work gets mad, busy every now and again.

Cheers to everyone for being so understanding. http://forum.shrapnelgames.com/images/smilies/happy.gif

Manuk January 29th, 2007 07:43 PM

Re: Increasing the turnaround time?
 
no problem


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