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Re: The Artifacts Game - [ running ]
Also... huh. I guess stealth units sneaking into a friendly beseiged fortress don't defend it if stormed that same turn. Too bad, I killed all of TC's ancestor vessels by the time my infantry died, one more battallion and two more mages might've prevented autorout.
We here in Man are closing up shop, sending a few last gifts and trinkets out to our allies. Have fun, folks! |
Re: The Artifacts Game - [ running ]
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Re: The Artifacts Game - [ running ]
A salute to Man, a noble foe.
Tien-chi has also reached construction 6 and can forge a great many items. We are also seeking earth gems to add to our stockpile. Shoot me a line if you have some to spare. |
Re: The Artifacts Game - [ running ]
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Re: The Artifacts Game - [ running ]
i could go for some 48h action
as turns get more complicated it never hurts? |
Re: The Artifacts Game - [ running ]
Hey, for what its worth in most MP game the switch to 48h is done between turn 15-20. A second switch to 72h is usually performed between 35-40.
So in this game we already got a great starting mileage. |
Re: The Artifacts Game - [ running ]
I'm of the opinion that after a reasonable length of time (which we've passed) we should switch to 48 hours as soon as more than one person requests it. That said, I like the 24 hour timer.
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Re: The Artifacts Game - [ running ]
Agree - I enjoy 24H but if some people need 48H better to give them the time then have them rush / stale.
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Re: The Artifacts Game - [ running ]
Ok, lets switch to a 48hr schedule on the next turn - turn 27. People seem mostly ok with 24, but lets err on the side of caution.
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Re: The Artifacts Game - [ running ]
The game is now officially on 48hrs.
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