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Re: Noobs and Vets II: Days of Infamy. MA, BI. 17/17. AI Creation Phase.
My calls are:
1) lake provinces - voted, yes 2) endgame diversity - yes (although it hampers our team), but definitely no waiting What I ask for is some final or semi-final (if the final one is top-secret) edition of the .map file. Also, we could raffle the starting positions and distribute starting locations right now. Thanks. |
Re: Noobs and Vets II: Days of Infamy. MA, BI. 17/17. AI Creation Phase.
Team starting locations (which colored location you start in) will not be known till the game actually starts and will be determined at random. It has been my experience that if these are released prior to starting, it will lead to haggling and bickering and jostling over which team is next to which team. This is a random map, so spacing and so forth is not completely and totally even over the entire map, but some standards have been implemented such as neighbors and so forth. And I do want some surprises in this game. The 4 magic locations will simarily be placed at random. Same applies.
Regarding .map file release, I could release another version with the VPs in, but it wouldn't make sense to put in starts for any nation other than Atlantis, since those will not be known till the game starts. While we are waiting on the AI creation, and final adjustments, I encourage teams to disuss their starting arrangements (if different from default) who is in front, whose is in back, if not already done. And I also assume most of you have finalized who will be playing which nation on your team. |
Re: Noobs and Vets II: Days of Infamy. MA, BI. 17/17. AI Creation Phase.
Team Roster updated for Supplicants of Set and Children of Crom.
New forum pic for Usurpers: http://i41.tinypic.com/35d6lut_th.jpg |
Re: Noobs and Vets II: Days of Infamy. MA, BI. 17/17. AI Creation Phase.
I'm going to nix the extra lakes since R'lyeh is not in the game.
Captains have voted down the End Game Diversity Mod. New path rubric has been agreed to and the NaVIITeams&Themes.pdf file has been finalized. I think the Great Seer of the Deep makes better sense as a rainbow for Atlantis than the Archmage, but I have added both. Please consult for team path restrictions and pretender choices: http://forum.shrapnelgames.com/attac...9&d=1272642923 Have fun designing your pretenders! |
Re: Noobs and Vets II: Days of Infamy. MA, BI. 17/17. AI Creation Phase.
We have to choose our nations first.
Is there any action in the outside forums that I've been missing? |
Re: Noobs and Vets II: Days of Infamy. MA, BI. 17/17. AI Creation Phase.
I've posted a couple in the forums Algae. Perfect timing.. I wanted to get my team to take a look at the forums and get active. We need to choose up nations.
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Re: Noobs and Vets II: Days of Infamy. MA, BI. 17/17. AI Creation Phase.
Map file has been updated, see link below and on main post. Some freshwater terrain masks (added along the underground water channels and around the all the lake provinces) and mountain terrain masks have been added. This version of the .map file includes VPs, and (as per Ano's request) #start commands for all human and AI starting locations. Replace with #specstarts for the locations you wish to test.
http://forum.shrapnelgames.com/attac...1&d=1272826954 Happy testing. |
Re: Noobs and Vets II: Days of Infamy. MA, BI. 17/17. AI Creation Phase.
I'm not following. Does this mean starting locations for the game have been fixed?
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Re: Noobs and Vets II: Days of Infamy. MA, BI. 17/17. AI Creation Phase.
Does anyone know how I can get notifications e-mailed to me in the NaV forum (not this forum, the one for NaV)? I can subscribe to a thread easily enough but I haven't found anything like a 'notify me of comments in subscribed threads' button in my user control panel.
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Re: Noobs and Vets II: Days of Infamy. MA, BI. 17/17. AI Creation Phase.
Quote:
The updated map archive contains the same old image file (slight rename thanks PYG for pointing out my typo). Recommend those with Linux, or Mac OS's rename the old image file to NaVII.rgb (uppercase V instead of lowercase v) or simply redownload the archive if you like. Also included is another version of the .map file for those teams or players who wish to do some pre-game testing and/or try out various possible locations (the final version will not be released, till maybe after the game, maybe ;)). This new version includes VPs, and 21 #start commands. Simply open the new .map file, find the section for any colored team location you want to try out, replace with #specstart commands for your nations, in the arrangement you prefer and you are all set to test out. One or two minor tweaks to neighbors. Also includes the some freshwater and mountain terrain masks. http://forum.shrapnelgames.com/attac...1&d=1272826954 |
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