.com.unity Forums

.com.unity Forums (http://forum.shrapnelgames.com/index.php)
-   Space Empires: IV & V (http://forum.shrapnelgames.com/forumdisplay.php?f=20)
-   -   STM "Final v1.7.5" Discussion (http://forum.shrapnelgames.com/showthread.php?t=9755)

mottlee April 15th, 2004 11:37 PM

Re: STM "Final v1.7.5" Discussion
 
I Have found the defalt strat for ships is RUN, I do not know when it started but in the other mods I have if it is a war type ship (other than Transport, mine layer/sweeper and sat launcher) defalt is Opt weapons range. Is there anything that I can change/fix realy hate finding it after building a lot of ships http://forum.shrapnelgames.com/images/icons/icon9.gif

Atrocities April 16th, 2004 01:55 AM

Re: STM "Final v1.7.5" Discussion
 
Thanks for reporting this. I have checked the design creation file and all designs appear to be set to OFR (Optimal Firing Range)

All I can suggest is that after you design a ship, you check the design and change the strategy of it.

In my current game I discovered this, thank to you, and all I did was find it on the design list and change the design strategy from Don't Get Hurt to Optimal Firing Range. Presto I had a fleet of war ships ready to kick serious Cardassians Coloniser butt. ( I have to admit that it is pretty pathetic to see a Klingon Negh'Var Dreanought run from a Cardassian Colony ship. Many of Klingon Commanders have died because of there cowardly actions.) http://forum.shrapnelgames.com/images/icons/icon10.gif

[ April 16, 2004, 01:11: Message edited by: Atrocities ]

mottlee April 16th, 2004 08:55 PM

Re: STM "Final v1.7.5" Discussion
 
Quote:

Originally posted by Atrocities:
Thanks for reporting this. I have checked the design creation file and all designs appear to be set to OFR (Optimal Firing Range)

All I can suggest is that after you design a ship, you check the design and change the strategy of it.

In my current game I discovered this, thank to you, and all I did was find it on the design list and change the design strategy from Don't Get Hurt to Optimal Firing Range. Presto I had a fleet of war ships ready to kick serious Cardassians Coloniser butt. ( I have to admit that it is pretty pathetic to see a Klingon Negh'Var Dreanought run from a Cardassian Colony ship. Many of Klingon Commanders have died because of there cowardly actions.) http://forum.shrapnelgames.com/images/icons/icon10.gif

<font size="2" face="sans-serif, arial, verdana">Ah; I see you have had the same thing happen to you, min was a fleet of about 12 total against 3, very confusing when you loose that many http://forum.shrapnelgames.com/images/icons/icon9.gif

oogs April 17th, 2004 07:09 PM

Re: STM "Final v1.7.5" Discussion
 
There's something strange with the federation sensor array. at level 4 it gives a 14% offense bonus & 14% defense bonus but at level 5 it gives a 4% offense bonus & 16% defense bonus. is that what it's supposed to be like?

Atrocities April 17th, 2004 08:52 PM

Re: STM "Final v1.7.5" Discussion
 
I will look at it.

Atrocities April 17th, 2004 08:55 PM

Re: STM "Final v1.7.5" Discussion
 
Well we have discovered another victim of the crash.. I had reset all the sensor and such and well they are still at old figures. More to do for 1.7.3

BlackRose April 17th, 2004 10:08 PM

Re: STM "Final v1.7.5" Discussion
 
Well I must say that bugs are starting to become few and far between http://forum.shrapnelgames.com/images/icons/icon7.gif Havnt found anything in days http://forum.shrapnelgames.com/images/icons/icon12.gif

Fyron April 17th, 2004 10:43 PM

Re: STM "Final v1.7.5" Discussion
 
If you want to find bugs, Adamant Mod probably has many that need finding. http://forum.shrapnelgames.com/images/icons/icon12.gif

Aiken April 17th, 2004 10:50 PM

Re: STM "Final v1.7.5" Discussion
 
Fyron, I've checked about a half of Adamant's component file (damn, it's tooooo big http://forum.shrapnelgames.com/images/icons/icon7.gif ) and can't find any bugs so far. So you're probably slandering yourself.

Edit: Although, I could miss bugs. http://forum.shrapnelgames.com/images/icons/icon12.gif

[ April 17, 2004, 22:06: Message edited by: aiken ]

Atrocities April 18th, 2004 04:03 AM

Re: STM "Final v1.7.5" Discussion
 
Adamant is solidly put together. I wish I was as good at it as he is.


All times are GMT -4. The time now is 03:00 PM.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.