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-   -   Babylon 5 Mod (http://forum.shrapnelgames.com/showthread.php?t=4494)

Timstone December 30th, 2002 03:22 PM

Re: Babylon 5 Mod
 
Hi everyone, I'm back!
Wow, Paris rocks by night! All is nice and quiet 6 in the morning, even in Paris.

PF: Thanks for the pics. I've send you an e-mail.

All: I know I've asked this before, but I need a reminder. When does the new DVD box (season 2) of Babylon 5 come out?

pathfinder December 31st, 2002 05:43 AM

Re: Babylon 5 Mod
 
So far the testing and tweaking is going ok (Abbai vs Minbari as a test). May need some tweaking but so far looks promising. Wednesday I'll continue and see if the larger ships do ok.

This is the engine/hull (hope no RCE) test..

Still can't the AI to design well for a full tech game (do not install engines! http://forum.shrapnelgames.com/images/icons/shock.gif http://forum.shrapnelgames.com/image...s/rolleyes.gif )

[ December 31, 2002, 03:48: Message edited by: pathfinder ]

Timstone January 1st, 2003 01:34 PM

Re: Babylon 5 Mod
 
Is there any news from Val? What the heck is he doing?!

pathfinder January 1st, 2003 03:24 PM

Re: Babylon 5 Mod
 
Been awhile since I e-mailed him. Guess it wouldn't hurt...

He was going on holiday/vacation (Las Vegas) when contact was lost..

Timstone January 1st, 2003 03:31 PM

Re: Babylon 5 Mod
 
Do you the honors, or do I?

pathfinder January 1st, 2003 03:54 PM

Re: Babylon 5 Mod
 
http://forum.shrapnelgames.com/images/icons/blush.gif Just did it...

pathfinder January 1st, 2003 03:57 PM

Re: Babylon 5 Mod
 
SJ, Rollo, any other knowledgeable folks: Why would the AI start putting cargo pods in attack ships (ATM destroyers and frigates)? No requirement for such in vehiclesize.txt nor are there calls for that in AI_designcreation.txt.

Timstone January 1st, 2003 04:00 PM

Re: Babylon 5 Mod
 
Quote:

Originally posted by pathfinder:
http://forum.shrapnelgames.com/images/icons/blush.gif Just did it...
<font size="2" face="Verdana, Helvetica, sans-serif">Ah, great. Hope he quickly returns.

pathfinder January 1st, 2003 05:16 PM

Re: Babylon 5 Mod
 
Timstone: e-mailed you a word document where I transcribed the Ipsha ship variant background material.

and BTW, my e-mail to Val failed. Seems he hasn't been cleaning it out.... http://forum.shrapnelgames.com/images/icons/icon9.gif http://forum.shrapnelgames.com/images/icons/shock.gif

[ January 01, 2003, 16:50: Message edited by: pathfinder ]

Timstone January 1st, 2003 07:23 PM

Re: Babylon 5 Mod
 
PF: Thanks for the texts! I really like to read those and sometimes it give little hint on how the ship looks like.
A pity that the e-mail to Val failed.


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