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-   -   Babylon 5 Mod (http://forum.shrapnelgames.com/showthread.php?t=4494)

pathfinder January 1st, 2003 07:52 PM

Re: Babylon 5 Mod
 
Found out why the Abbai were adding external cargo pods to their frigates, corvettes and destroyers: External cargo pods have an "ability" as armor...bleah. Now the AI won't get armor into designs because I refuse to add armor (~10 kt for "normal" armor sections) to AI_designcreations just to have 75KT external pods added as "armor" when the space is better used for weapons and/or sensors/ecm or "normal" armor!

[ January 01, 2003, 17:52: Message edited by: pathfinder ]

Timstone January 1st, 2003 08:30 PM

Re: Babylon 5 Mod
 
A question. I'm busy with the Ipsha shipset and I was thinking about the background. Would it be nice to give the ships a different background than the standard black?

Rojero January 1st, 2003 08:36 PM

Re: Babylon 5 Mod
 
Its your shipset man...do whatever you want...but black is a universal... http://forum.shrapnelgames.com/images/icons/icon7.gif
But again its up to ya

pathfinder January 1st, 2003 08:49 PM

Re: Babylon 5 Mod
 
The only problem with a different background would be in nebulae, black holes, etc (IIRC). The ships would have that background instead of the nebula. The black acts like blue or pink does in other games.... so if you have a starry background it would stick out as "different" against the SEIV sector background..

[ January 01, 2003, 19:03: Message edited by: pathfinder ]

Timstone January 1st, 2003 09:18 PM

Re: Babylon 5 Mod
 
PF: I meant the 128x128 pics. I know the "limitations" of the mini's. This afternoon I was busy searching suitable backgrounds and I found a lot on the site of the Hubble telescope. I guess I just experiment with them.

pathfinder January 1st, 2003 09:26 PM

Re: Babylon 5 Mod
 
Ah, oh..hehe....its your set http://forum.shrapnelgames.com/images/icons/icon12.gif

pathfinder January 2nd, 2003 02:22 AM

Re: Babylon 5 Mod
 
Timstone: NO, no word from Val since the end of November.

Timstone January 2nd, 2003 02:46 AM

Re: Babylon 5 Mod
 
Can't we just send an e-mail to him, asking what's wrong?

pathfinder January 2nd, 2003 04:32 AM

Re: Babylon 5 Mod
 
Anuther question: How the blue blazes do I get the &^%$# idiot AI to build defenses? The Minbari are getting the poo beat out of them because they simply refuse to build planetary defenses and darn few attack-type ships for defense. Looks to me like they are still in exploration by the numbers of colony ships spewing out.

Rambie January 2nd, 2003 07:40 AM

Re: Babylon 5 Mod
 
Quote:

Originally posted by Timstone:
A question. I'm busy with the Ipsha shipset and I was thinking about the background. Would it be nice to give the ships a different background than the standard black?
<font size="2" face="Verdana, Helvetica, sans-serif">The portrait picutres don't usually use masking, but do sometimes, so you can put a background if you want.

Do a Google for a site call "Babylon 5 the place to be", they have some B5 models and nebula stuff.


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