![]() |
Re: HumanWar: Odd Man Out (Game On!)
Don't postpone it any more. We can have hosting even tomorrow. Still no word from llamabeast though, I will send him a next PM.
|
Re: HumanWar: Odd Man Out (Game On!)
Alright, in that case everyone just needs to get their turns in and we'll be off.
|
Re: HumanWar: Odd Man Out (Game On!)
I will do mine tomorrow. Still no idea what to do though.
|
Re: HumanWar: Odd Man Out (Game On!)
Huh, 7 AIs and 6 humans?
|
Re: HumanWar: Odd Man Out (Game On!)
Yeah, we've lost a lot of players over the last few turns.... It's getting to be a very small game as of late.
|
Re: HumanWar: Odd Man Out (Game On!)
I don't have enough armies to conquer everyone at once... but I will do my best :)
|
Re: HumanWar: Odd Man Out (Game On!)
Quote:
http://www.llamaserver.net/doAdminAc...ion=showstales |
Re: HumanWar: Odd Man Out (Game On!)
Oh. Game admin should have turned him AI long time ago...
|
Re: HumanWar: Odd Man Out (Game On!)
Okaaay, 9 stales is definitely too much. I would just switch him myself but I don't think that works with me playing the game. I don't suppose there's anyone reading the thread who would be inclined to set him AI?
Also if ma pythium stales again next turn, I don't think there's much chance of stopping T'ien Ch'i from winning. I would be inclined to step out at that point. |
Re: HumanWar: Odd Man Out (Game On!)
But it will be few turns until you can see what I'm going to do with few hundred of D gems :)
And I really wish I had that Nature's Bounty up. Getting 15-20k net gold a turn would change a lot... not that I can beat my record of about 50 forts soon. |
All times are GMT -4. The time now is 11:55 AM. |
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.