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Re: Madness - 24 players, MA+LA, CBM 1.4 (running)
I think the heat scales were from summer, not from mine. I'm pretty sure I had very good scales, including neutral temprature.
I think there was one point where I could have won a really important battle, where you attacked into the 30 PD province. I didn't think you'd do that, and if I had my wardens there + my archers I'm pretty sure it would have been a rout. Jazzepi |
Re: Madness - 24 players, MA+LA, CBM 1.4 (running)
Yeah, I spotted good scales hence why I took a guess that it was neither bless or awaken SC.
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Re: Madness - 24 players, MA+LA, CBM 1.4 (running)
Also, I will need a temporary postponement for Saturday. I will be out of the city and unable to attend my computer. An additional 24 hours should be fine. =)
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Re: Madness - 24 players, MA+LA, CBM 1.4 (running)
Ok.
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Re: Madness - 24 players, MA+LA, CBM 1.4 (running)
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Re: Madness - 24 players, MA+LA, CBM 1.4 (running)
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Re: Madness - 24 players, MA+LA, CBM 1.4 (running)
Undid postponement then :P
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Re: Madness - 24 players, MA+LA, CBM 1.4 (running)
Looks like Bandar Log's on it's way out. I guess I really wasn't in the blitz mindset for this one.
Things I learned fighting LA Abysia: 1: Light infantry with axes are NOT good for an elephant's health. 2: Bodyguards are a good thing. 3: Those are Tower shields! Research Destruction faster! Good game LA Abysia, I'll get you next time, I hope. |
Re: Madness - 24 players, MA+LA, CBM 1.4 (running)
Don't talk yourself down too much Starshine, we've been pretty even in battles so far
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Re: Madness - 24 players, MA+LA, CBM 1.4 (running)
There are now 11 nations with 4 or less provinces. Bogarus on 8 appears to be the only one with the contest still in some kind of balance, whoever he is adjacent to
Is it surprising that out of 12 1 vs 1 contests, virtually all were decided so quickly? I'd have thought that at least a few would be in the balance for quite some time. |
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