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Re: The Early Days. Game running.
Nice soul slay spam Stretch. I was banking on you not having it yet. Time to change tactics.
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Re: The Early Days. Game running.
Thanks! I'm glad that one worked. It took some effort to get ready in time.
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Re: The Early Days. Game running.
Sensori will be taking over guidance of Fomoria. Perhaps an extension on 52 to give him an opportunity to settle in?
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Re: The Early Days. Game running.
Yes, that would be nice. :P I would also have to get more info on the situation of the WOOOORLD, too!
But yeah, I will be taking over Fomoria. I'm a bit rusty, so be gentle! And I'd like to know of any NAPs I might be having with folks! |
Re: The Early Days. Game running.
Sensori has been set as the new ruler of Fomoria. I have also extended the turn a bit to give him time to blend into the crowd.
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Re: The Early Days. Game running.
So, uh... What mod is "SingleAgeComplete.dm"? And where do I get it? :confused:
And why does this game require it anyway. :confused: EDIT: I found it. :P |
Re: The Early Days. Game running.
Why DOES it? I'm not sure, I have the feeling I knew at one point and it was related to the UWGIM mod.
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Re: The Early Days. Game running.
Quote:
Oceania and Atlantis (and maybe Rlyeh) have new recruits in coastal fortresses only. This isn't actually a moddable quality, so what he did is copied the nations that had such capability (eg, MA Rlyeh), and then replaced all its units with the units for the appropriate nations (Atlantis, Oceania respectively) with the new coastal recruits replacing MA Rlyeh's coastal recruits. Of course, this requires MA Rlyeh be available in EA, thus SingleAgeComplete. |
Re: The Early Days. Game running.
So all the giant monsters in the world have united against Ulm?
And those cowards still run when not outnumbering us 1000 to 1. |
Re: The Early Days. Game running.
Bah, your forces aren't doing that much better, now are they!
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