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Re: The Ordeal for Turn 71: Days of Wonder
The Ordeal for Turn 71: Days of Wonder
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All players can reguest for a free boon before the next ordeal starts on turn 77. This reguest can be a "specific" one and it counts for your boon for this ordeal. The effects of the boon are increased according to how much favour you in the eyes of the Pantokrator. So the effects are increased by (remaining boons) x 10%. So, for example, if you have 5 boons remaining, the effects of this boon (gems, items, amount of info, whatever) are increased by 50% |
Re: Legendary Ordeals
Okay guys, I've recently worked on LO II stuff and it seems that I could start it pretty soon. While this game is really nearing completion, I have seriously no clue how or when the victor will emerge. So I migth just start LOII while the old one is still running. But there are somethings I'd like to hear feedback about before I make the game. If you don't feel like replying here in the fear that you might give out some important info, you can PM me with your thougths.
What I'd like to hear about is boons. Should they do more stuff? Are they too plentiful, or too perhaps too rare? Is one type of boons way better than others? I'll likely make players know the exact amount of boons they have in the next game. I originally had it be secret to keep a sort of mystery to it, but it seems that people are a bit too scared to use their boons at the moment me thinks. Second thing is the Ordeals themselves. Which ones did you like? Which ones did you not like? Were they coming in too often? Have any ideas of your own? (I'd be glad to hear them). I'd also love to hear feedback about anything you feel was odd with this game. But there are some things I have recognized as mistakes and will fix myself, just to avoid unnecessary reports on the subject I'll list the things below: FIXES FOR LOII: -> Better map (no more "gangbang island" in the south-east corner) -> No conquest point for arena (really didn't work out like I thought it would) -> Divine Eyes a bit harder to find |
Re: Legendary Ordeals
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Re: Legendary Ordeals
I would say the ordeals you could do something about like units wandering about or the four horsemen attack one province after another was the most fun. The random rituals etc was mostly irritating esp when they killed my blood hunters.
Maybe do something more with the slumbering elder plotline, like having a personal ordeal from them also that is introduced some way into the game, which if completed would yield a special boon that could be used to spawn some unit/army in a specified province that would then move around randomly until defeated. |
Re: Legendary Ordeals
One problem that is probably irritating is the nerf of mind hunt as a consequence of Pantokrator divine eyes everywhere. Probably, nothing can be done with that but it would be ideal to, say, give, stone spheres and monthly cast Astral Windows. This, of course, would spam turn reports greatly but it would be much better for gameplay, IMO
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Re: Legendary Ordeals
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Re: Legendary Ordeals
Does mindhunt target mindless units ? Otherwise you might be able to make them that.
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Re: Legendary Ordeals
Good point regarding mindlessness, Isokron, I didn't think of it.
Also, if somebody casts Wrath of God these Divine Eyes will go down pretty soon in the caster's Dominion. To avoid this they need to have a lot of HP |
Re: Legendary Ordeals
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On other news, Legendary Ordeals II is up. See the thread here |
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