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Re: Bug Thread: Discussion
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Whether from before the patch or after, I'm question why there are TWO enemies every time. |
Re: Bug Thread: Discussion
I really think that rewards from The Forgotten City should be classified as a bug. Last example - my guy killed 2 lesser horrors, dodged many traps, ballista shots etc and found... 16! gold.
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Re: Bug Thread: Discussion
Bug: Zmey dragon has a fire breath with range of str, but *never* fires it.
Bug: Rylley dreamlands description says that Mind lords are immune to insanity. They are not, but probably should be. |
Re: Bug Thread: Discussion
Sorry if someone mentioned this already, but if you click on the "Go to province" button of site searching spells, you end up in the province where the caster is in and not in the searched province.
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Re: Bug Thread: Discussion
Another one that seems to have appeared after the last patch.
Turn report says "[Commander] has cast [spell]" and has "Go to province" link instead of "Go to commander" that was there before (I just checked it in one of the old games). I don't know if this change was on purpose but if it was I can't really see any sense in it. |
Re: Bug Thread: Discussion
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Test it around and see if it works that way. |
Re: Bug Thread: Discussion
three provinces, each with 5 lilots.
Supposedly, each lilot has misfortune 20 Over 10 turns, the provinces in question did not receive a single bad luck event. This was against an AI nation of about 10 provinces. |
Re: Bug Thread: Discussion
Stealthed, to give him bad luck? But you wouldn't get any messages if he had most bad events, like poor harvests, harsh winters, etc.
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Re: Bug Thread: Discussion
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edit: just tested it a bit. Seems like it only affected the games that were started before the last patch. In a newly created game there is "go to commander" link but in two MP games I'm in link is to province where caster is located. Not a serious issue probably but rather annoying. |
Re: Bug Thread: Discussion
Thanks for testing it, ano. :)
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