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-   -   MP game - "Pantheons" Started (http://forum.shrapnelgames.com/showthread.php?t=20331)

alexti September 22nd, 2004 11:10 PM

Re: Caelum
 
Caelum only needs Evo-2 to start rolling over indies. On top of that the easiest indy for them are knights and heavey cavalry in those reach provinces. Those Caelum armies become virtually unstoppable, and it takes a lot of time in very difficult research to research to counters. And after that the same thing happens with False Horrors at Alt-6.

alexti September 24th, 2004 11:24 PM

Re: Caelum
 
The server is back

Aku September 24th, 2004 11:58 PM

Re: Caelum
 
just caelum and jotum to do turns

Lex September 25th, 2004 01:21 PM

Re: Caelum
 
new turn is up.. let the carnage begin

alexti October 4th, 2004 12:14 AM

Re: Caelum
 
One of our players can't make turns for a few days. He has made password available though. What shall we do?

Pickles October 4th, 2004 03:52 AM

Re: Caelum
 
I do not think you (ie a participant) can do his turns due to the copy protection. Hmm you could get a sub though or anyone could - who is missing?

How many days? We could slow down if he is only going to miss one.

I think is Sheap is listening we should move onto straight quickhost pre tem while we decide.

Pickles

The Panther October 4th, 2004 04:12 AM

Re: Caelum
 
One of you needs to make your partner's turns for him while he is gone. You can do multiple race's turns as long as you do them on the same computer under the same user name. The copy protection allows for a single person to play multiple races in an MP game, which I always thought kind of odd.

In a team game, it does not matter if a single person is playing two races.

Pickles October 4th, 2004 09:12 AM

Re: Caelum
 
Doh! of course you can

So NP then

Pickles

alexti November 6th, 2004 01:54 PM

Re: Caelum
 
The server seems to be down. Can anybody connect?

Aku November 6th, 2004 02:16 PM

Re: Caelum
 
I can't connect either.

Maybe we should just end it because comon me and boron are about dead anyway lol.


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