.com.unity Forums

.com.unity Forums (http://forum.shrapnelgames.com/index.php)
-   Multiplayer & AARs (http://forum.shrapnelgames.com/forumdisplay.php?f=62)
-   -   Fools Lament III (modded) - Started, v2.15! (http://forum.shrapnelgames.com/showthread.php?t=21899)

Jurri April 4th, 2005 06:37 AM

Re: Fools Lament III (modded) - Recruiting Now!
 
Hey, I noticed something of a bug going on: I can't upload a turn anymore! When I connect to the server everything is fine and dandy as long as there is no .2h file in the game directory, but as soon as there is one the program freezes after inputting the password (when it should upload the turn). This is unique in my experience, any clue as to the cause? Perhaps a restart is in order?

anatoli11 April 8th, 2005 10:44 PM

Re: Fools Lament III (modded) - Recruiting Now!
 
I believe my turns are being viewed by another player in this game. I am going AI in this game and another game I am playing in with him.

I urge people to password protect their nations.

Thanks for wasting my time.

Jurri April 9th, 2005 07:51 AM

Re: Fools Lament III (modded) - Recruiting Now!
 
So what's the scoop? Surely you owe us a more detailed explanation for ruining the game - since ruined it is when a top2 nation quits.

baboune April 9th, 2005 11:18 AM

Re: Fools Lament III (modded) - Recruiting Now!
 
??
Going on AI? come on you had to kick my butt!

Soapyfrog April 9th, 2005 07:54 PM

Re: Fools Lament III (modded) - Recruiting Now!
 
Hmmm looks like we are losing Arco and Ermor... thats not good. I think it will all be over soon. perhaps we should just declare Jurri winner and be done with it?

Jurri April 10th, 2005 10:23 AM

Re: Fools Lament III (modded) - Recruiting Now!
 
Arco too?! What's wrong with these people, all of a sudden quitting without explanation?

Knudsen April 10th, 2005 01:03 PM

Re: Fools Lament III (modded) - Recruiting Now!
 
Quote:

Soapyfrog said:
Hmmm looks like we are losing Arco and Ermor... thats not good. I think it will all be over soon. perhaps we should just declare Jurri winner and be done with it?

With Arco and Ermor gone there is little point in continuing

Jurri April 10th, 2005 02:49 PM

Re: Fools Lament III (modded) - Recruiting Now!
 
True, that.

Hey, Soapy, does your server happen to save the turn files? 'Cause I'd like to take a peek on how the other players spent their time, and on what the F was it that destroyed this game. Also, I think my turns should prove educational as to how they relate to the mod in use: As it is I won via the use of Soul Contracts, Earth Blood Stones and lifedrain weapons; all things supposedly overpowered and thus nerfed. The only thing it lead to, in this game, was that I was the only player having said advantages. I have some notes that could be turned into an AAR, for further analysis of the mod and the scenario, but I sure don't feel like it with the way the game ended. So, thanks to Soapy for hosting, and to those players that stuck until the end for playing - I think the scenario is great, although it sure has the victory condition for a reason!

My most recent turn, at least, can be seen with the password 'kasa', in case anyone's interested to see just how many unique devils I had http://forum.shrapnelgames.com/images/smilies/happy.gif

Soapyfrog April 10th, 2005 09:13 PM

Re: Fools Lament III (modded) - Recruiting Now!
 
I ahve the save game files from (almost) every turn, I will certainly post them for you.

The Panther April 10th, 2005 10:57 PM

Re: Fools Lament III (modded) - Recruiting Now!
 
I think this scenario is not at all balanced due to the presence of the Blood Rock site near the Mictlan capitol. With other stuff nerfed, like Jurri said, it gives a huge advantage to the blood nations. That is totally magnified by the massive 30% blood bonus site.

I got a 20% construction bonus playing as Machaka. Big deal, for so did Abysia. He also got his very own Devil's Den AND a 20% Enchantment site added in. Machaka has nothing even remotely comparable to either of those.

So, who won the last two Fool's lament?
FL#2 - Mictlan
FL#3 - Abysia (who took the Blood Rock site from Mictlan).

Both blood nations. No surprise to me.


All times are GMT -4. The time now is 08:41 AM.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.