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-   -   Carrier Battles Mod (http://forum.shrapnelgames.com/showthread.php?t=22453)

Kana November 21st, 2005 07:29 PM

Re: Carrier Battles Mod
 
What are the chances that some of the games are going to be upgraded to deluxe?

Kana

Suicide Junkie November 21st, 2005 07:53 PM

Re: Carrier Battles Mod
 
CB#7 and #8 will be, since they are still early, and antimissile missiles will be great fun to use.

I'll have to look at CB#6, as I'm not sure how far along it is.

The new games wil be pure deluxe, and will be using the new missile system.

Emperor's Child November 22nd, 2005 10:53 AM

Re: Carrier Battles Mod
 
I'd recommend with CB#8 that you make the change soon, In my case I'd not like to be surprised with chages to the assumptions and analysis that have lead me to my investment decisions for ship construction and R&D efforts.

Suicide Junkie November 22nd, 2005 11:24 AM

Re: Carrier Battles Mod
 
Switching to deluxe would not affect your research or ship designs much.
I can't switch the missile system, for example.

However I can enable the anti-missile missile components that have been sitting in components.txt for about 3 months now, just waiting. http://forum.shrapnelgames.com/images/smilies/happy.gif

Emperor's Child November 22nd, 2005 02:26 PM

Re: Carrier Battles Mod
 
I've been wondering when those would be made active.

Ed Kolis November 22nd, 2005 07:57 PM

Re: Carrier Battles Mod
 
Three of the School of CBmod courses have been converted to interactive media format! I'd do more of them but I don't have time to do them at school this quarter and I don't have the software I need at home... http://forum.shrapnelgames.com/images/smilies/frown.gif
http://kolis.dyndns.org/ed/se/se4/project2.exe

Suicide Junkie November 23rd, 2005 04:23 AM

Re: Carrier Battles Mod
 
Hmm. It runs horridly slow on my PC... 2 seconds per frame.
Is there anything I can tweak to speed it up?

Ed Kolis November 23rd, 2005 01:41 PM

Re: Carrier Battles Mod
 
I dunno... it's only my second time using Macromedia Director, so I really don't know all the ins and outs of it... maybe I can ask my professor if he knows ways to make it run faster on slow PC's...

Suicide Junkie December 5th, 2005 02:54 PM

Re: Carrier Battles Mod
 
Well, for those who wonder why I would add a masochistic happiness type to CBmod:
http://imagemodserver.mine.nu/other/...eOfTudran1.jpg

Puke December 5th, 2005 04:30 PM

Re: Carrier Battles Mod
 
ooo, that looks like the Heap. Give those masochists something to celebrate!


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