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castigated March 26th, 2006 09:02 PM

Re: Note to All Ghost Riders
 
hey mork...does this mean you're gonna stop using ghost riders?

kkthx

thejeff March 27th, 2006 10:22 AM

Re: Note to All Ghost Riders
 
Well, it's been fun, but it's getting kind of pointless now. Caelum's been the only thing keeping me alive the last few turns and I'm so far behind in research I'm never going to catch up.

I staled this weekend because I was away longer than expected and seemed to do just as well, or as poorly, as when I actually played. So I've set Marignon AI.

Enjoy the rest of the game.

Morkilus March 27th, 2006 01:40 PM

Re: Note to All Ghost Riders
 
You have no idea how much damage your spies have done, both directly and indirectly. No idea.

thejeff March 27th, 2006 04:58 PM

Re: Note to All Ghost Riders
 
It's good to know they were having an affect. It's hard to tell sometimes with the subtler aspects. Just the unrest and
income loss? Or is there something else I'm missing?

You'd started killing them off, though. I didn't have many left and lacked the cash/time to replace them. With my forts constantly under siege, what little I had was going to my inadequate defenses.

quantum_mechani March 27th, 2006 06:31 PM

Re: Note to All Ghost Riders
 
Quote:

thejeff said:
It's good to know they were having an affect. It's hard to tell sometimes with the subtler aspects. Just the unrest and
income loss? Or is there something else I'm missing?



If unrest goes over 100, you can't recruit anything in the province.

Morkilus March 27th, 2006 06:56 PM

Re: Note to All Ghost Riders
 
I might as well say it... I started to patrol with a huge section of the army there, and fully half of them got wiped the next turn by Murdering Winter. I don't know if that spell affects units in the castle, but I lost a *lot* of good mages and items. If I wasn't worrying about the spies, I might have not lost so much that turn (if i understand that Murdering Winter doesn't hit units in the castle)

thejeff March 27th, 2006 07:06 PM

Re: Note to All Ghost Riders
 
I don't think I got any of his provinces above 100%, though.

Peacekeeper March 28th, 2006 01:17 AM

Re: Note to All Ghost Riders
 
good game jeff.

DaMilano March 29th, 2006 08:51 AM

Worst defense value ever?
 
That was a pretty fun golem you sent this turn, peacekeeper. Hellsword + monolith armor = -10 defense total http://forum.shrapnelgames.com/images/smilies/eek.gif http://forum.shrapnelgames.com/images/smilies/happy.gif

Peacekeeper March 29th, 2006 11:10 PM

Re: Worst defense value ever?
 
Ya, I rushed that turn in and didnt think about the consequences of him vs a sage province. Mass summonings of phantasmal warriors = bad for someone who relies on 33 protection.

Also, did you happen to notice if his stone bird ever attacked because it sure didnt seem like it did.


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