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Re: Placeholder for new Megagame - Evermore
You are correct! Neither did I.
I took the game down for now. Let me check the map file (not that I know what might be wrong). We might have to wait for Dr. P to take a look see. |
Re: Placeholder for new Megagame - Evermore
Same here, no bonus detected.
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Re: Placeholder for new Megagame - Evermore
ditto
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Re: Placeholder for new Megagame - Evermore
Think I figured out the problem... looks like a simple syntax error (pop instead of population). Game should be back up in little bit.
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Re: Placeholder for new Megagame - Evermore
Let me check what happened.
Okay, my bad. #pop should be #population http://forum.shrapnelgames.com/images/smilies/frown.gif. Terribly sorry! I'm resending the map file to Velusion. I now know where Marverni starts http://forum.shrapnelgames.com/images/smilies/frown.gif, for which I also apologize. |
Re: Placeholder for new Megagame - Evermore
No problem, accidents happens...just glad we get this thing going.
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Re: Placeholder for new Megagame - Evermore
I fixed it DrP http://forum.shrapnelgames.com/images/smilies/happy.gif
We are all good to go now I think. |
Re: Placeholder for new Megagame - Evermore
It now asks me to install the mod BG.dm (it didn't before)
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Re: Placeholder for new Megagame - Evermore
Grrr... Let em look at it again
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Re: Placeholder for new Megagame - Evermore
Ok.. resolved that problem.
Third time is the charm eh? BTW if you had already downloaded your first turn before this final fix - make sure and go into your savedgames/evermore folder and delete everything out before you connect again. Otherwise you won't download the new improved rehosted turn. |
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