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Re: STM "Final v1.7.5" Discussion
I was using Version 1.5 i think, I did a complete reinstall. Am i the only one who has the weapon mounts messed up, or is this a feature of the mod?
it seems that they dont give a very big bonus at all, e.g. it costs 1k more in hull size, and it only does +1 damage or something. |
Re: STM "Final v1.7.5" Discussion
Priority message for Atrocities: Please sign on to IRC or MSN.
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Re: STM "Final v1.7.5" Discussion
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Re: STM "Final v1.7.5" Discussion
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The patch update is now more like six megs. The reason the updates are so huge is because of the splash screens, and component/facility images. http://forum.shrapnelgames.com/images/icons/icon9.gif |
Re: STM "Final v1.7.5" Discussion
If any one would like me to post the spash screems for download I would be happy to do so.
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Re: STM "Final v1.7.5" Discussion
This is just an observation, but it looks like the AI was not told to research artificial warp point technology: this make a no warp point game start pointless. http://forum.shrapnelgames.com/images/icons/icon7.gif
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Re: STM "Final v1.7.5" Discussion
Ahhh I wondered why I was doing so well!!! http://forum.shrapnelgames.com/images/icons/icon10.gif
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Re: STM "Final v1.7.5" Discussion
rofl
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Re: STM "Final v1.7.5" Discussion
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Let me know. |
Re: STM "Final v1.7.5" Discussion
Just noticed this in the tech area file. http://forum.shrapnelgames.com/images/icons/icon7.gif
Name := Weapons Of Mass Destruction Group := Weapon Technology Description := Technology that can destroy stars, planets, or systems. Maximum Level := 3 Level Cost := 100000 Start Level := 0 Raise Level := 0 Racial Area := 0 Unique Area := 0 Can Be Removed := True Number of Tech Req := 1 Tech Area Req 1 := Astrophysics Tech Level Req 1 := 2 Tech Area Req 2 := Stellar Manipulation Tech Level Req 2 := 4 |
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