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-   -   Fools Lament II - Ended - Mictlan wins!!! (http://forum.shrapnelgames.com/showthread.php?t=20828)

deccan November 10th, 2004 06:06 AM

Re: Fools Lament II - Newbies Welcome
 
Quote:

Yossar said:
Well, Machaka did manage to kill an ice devil and an arch devil with mind duel by a level 1 astral mage. That was pretty lucky. But I still have 9 and those 2 are coming back next turn so it's not a huge loss I guess.

I had about three or so astral sages doing that I think.

Yossar November 10th, 2004 06:22 AM

Re: Fools Lament II - Newbies Welcome
 
Quote:

deccan said:
Quote:

Yossar said:
Well, Machaka did manage to kill an ice devil and an arch devil with mind duel by a level 1 astral mage. That was pretty lucky. But I still have 9 and those 2 are coming back next turn so it's not a huge loss I guess.

I had about three or so astral sages doing that I think.

Looks like 2. Didn't see that second one who died on the first turn. Still, it's pretty lucky that two Astral 1 mages won against a 3 and a 4.

deccan November 10th, 2004 08:10 AM

Re: Fools Lament II - Newbies Welcome
 
Quote:

Yossar said:
Looks like 2. Didn't see that second one who died on the first turn. Still, it's pretty lucky that two Astral 1 mages won against a 3 and a 4.

I'm not paying too much attention to the battles for obvious reasons. I wonder how many devils I blinded?

Soapyfrog November 10th, 2004 11:25 AM

Re: Fools Lament II - Newbies Welcome
 
Solar Brilliance? Devils have pretty high MR so they tend not to be too affected by that.

Peter Ebbesen November 11th, 2004 07:09 AM

Re: Fools Lament II - Newbies Welcome
 
Quote:

Yossar said:
Well, Machaka did manage to kill an ice devil and an arch devil with mind duel by a level 1 astral mage. That was pretty lucky. But I still have 9 and those 2 are coming back next turn so it's not a huge loss I guess.

[Totally clueless]
...I have to ask this: How on earth did Mictlan end up with all the Arch Devils and Ice Devils? It should be nearly impossible to snag all the Ice Devils from under Jotunheim's greedy starting Skrattis and their blood site and Abysia should present a very decent competition for at least one or two Arch Devils even if most would go to Mictlan. I thought Jotunheim and Abysia were player-controlled? http://forum.shrapnelgames.com/images/smilies/happy.gif
[/totally clueless]

EDIT: Or perhaps I underestimated Mictlan's bonus blood site for mass summoning the high level uniques or perhaps Jotunheim's player didn't know to go after Ice Devils ASAP?

deccan November 11th, 2004 09:07 AM

Re: Fools Lament II - Newbies Welcome
 
Abysia is not player controlled, and Jotunheim is apparently controlled by a newbie who didn't know to go after the Ice Devils.

baboune November 11th, 2004 05:28 PM

Re: Fools Lament II - Newbies Welcome
 
Someone can tell me how mind duel works? I tried it and my mage just went feeble minded..

Soapyfrog November 11th, 2004 06:08 PM

Re: Fools Lament II - Newbies Welcome
 
Mind duel or mind hunt?

baboune November 12th, 2004 05:08 PM

Re: Fools Lament II - Newbies Welcome
 
Mind hunt would be a start... I would like to understand both...

Soapyfrog November 12th, 2004 05:32 PM

Re: Fools Lament II - Newbies Welcome
 
Mind Hunt: You cast it on a distant province, your mage casts mind burn or soul slay on a randomly selected, non-hidden commander. Spell is resisted as normal (i.e. base + penetration + d6oe vs target MR).

If there is an astral mage in the target province, then I think it is nearly guaranteed your mind hunting mage will be feebleminded... i.e. the astral mage detects your mind hunting mage's silver cord and severs it, resulting in feeblemind.

Mage Duel: Or Mind Duel? I forget. Basically you can cast this on the battlefield, a random astral mage on the other side is targetted, you do a contest of astral skill and the loser dies, both mages die in event of a tie (basically both sides roll d6 + astral).


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