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-   -   The Star Trek Mod - v1.9.7.5 (Oct 07) (http://forum.shrapnelgames.com/showthread.php?t=21042)

Aiken November 6th, 2004 04:45 PM

Re: The Star Trek Mod - Final Update
 
Use the Force of IDDQD, AT http://forum.shrapnelgames.com/images/smilies/happy.gif

Captain Kwok November 6th, 2004 08:22 PM

Re: The Star Trek Mod - Final Update
 
If I was a Federation citizen under Atrocities' leadership - I'd be starting to question his abilities. http://forum.shrapnelgames.com/image...ies/tongue.gif

Atrocities November 7th, 2004 02:53 AM

Re: The Star Trek Mod - Final Update
 
Quote:

Captain Kwok said:
If I was a Federation citizen under Atrocities' leadership - I'd be starting to question his abilities. http://forum.shrapnelgames.com/image...ies/tongue.gif

They did, and those who did are no more. http://forum.shrapnelgames.com/images/smilies/laugh.gif

solops November 7th, 2004 02:58 AM

Re: The Star Trek Mod - Final Update
 
Quote:

Atrocities said:
Quote:

Captain Kwok said:
If I was a Federation citizen under Atrocities' leadership - I'd be starting to question his abilities. http://forum.shrapnelgames.com/image...ies/tongue.gif

They did, and those who did are no more. http://forum.shrapnelgames.com/images/smilies/laugh.gif

Forget about questioning Atrocities' leadership...its time to learn Klingon!

mottlee November 7th, 2004 01:39 PM

Re: The Star Trek Mod - Final Update
 
HAve the Beta installed, Splash still states 175, no Warp Nacel, EBM Marker, Missle Weapon Marker, Planet Weapon Marker in build window, I D/L Comp Pac #23b&c, Planet Pac 11, Facility Pac 15 is there one I missed????

(Edit), No General race Facilitys

Aiken November 7th, 2004 03:10 PM

Re: The Star Trek Mod - Final Update
 
DL and install the full stm 1.8.4 beta first (big 20 meg file), then DL and install the latest stm patch (1.8.8). That should be sufficient.

edit: which race are you playing?

mottlee November 7th, 2004 03:18 PM

Re: The Star Trek Mod - Final Update
 
Did, 1.88 Server off line, get can not find...will try again

mottlee November 7th, 2004 06:43 PM

Re: The Star Trek Mod - Final Update
 
OK, Got it now, still no Markers (what ever they are for?) messed up existing ship designs http://forum.shrapnelgames.com/images/smilies/rant.gif Oh well I was not into it to far, I am running DS-9 race

Aiken November 7th, 2004 06:57 PM

Re: The Star Trek Mod - Final Update
 
I noticed that markers are messed up in design window if "Show latest" is on. Also they're invisible then you switch to Weapons grop (instead of All).

mottlee November 8th, 2004 02:25 PM

Re: The Star Trek Mod - Final Update
 
ok, i HAVE THE 1.8.8 INSTALLED, vULCANS ARE BUILDING SHIPS W/O WARP DRIVES= "0" movement also w/AI on Error in advance energy weapons?


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