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Re: Carrier Battles Mod
so SJ... I'm thinking of porting this mod idea over to Wierd Worlds...
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Re: Carrier Battles Mod
Could be good!
All the hull damage from battles might be a bit rough on your fleet, but the more ships the merrier http://forum.shrapnelgames.com/images/smilies/laugh.gif |
Re: Carrier Battles Mod
Hehe...I almost...almost, feel sorry for that planet I glassed. It was a very impressive battle. Not a very definitive win or loss for either side, but still impressive.
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Re: Carrier Battles Mod
We have an opening in CB#7
The empire seems to be doing reasonably well so far. Applicants should not be afraid of border skirmishes http://forum.shrapnelgames.com/images/smilies/happy.gif Edit: Not anymore. Slot filled. |
Re: Carrier Battles Mod
Carrier Battles v1.4 is ready for public viewing!
http://imagemodserver.mine.nu/other/...attlesv1.4.zip |
Re: Carrier Battles Mod
Kewl http://forum.shrapnelgames.com/images/smilies/laugh.gif
One small bug though... shouldn't the Kinetic Missiles be Light Kinetic Missiles to be consistent with the other missiles? And they're the same cost as the heavy ones... Another bug... satellite command computers can be installed on ships and bases, but not satellites??? |
Re: Carrier Battles Mod
Its not a bug per se... but I can improve that description with the overrides.
Basically, it only fits on satellites (with mounts). And sats are technically "ships" in the code. Description and allowed placement line updated. |
Re: Carrier Battles Mod
Hi,
Is there a game planned to start with this mod in the near future.......... If not, are there people interested in a new PBW game?? Inti, |
Re: Carrier Battles Mod
Carrier Battles Deluxe #1
and Carrier Battles Newbie Game #3 are both going to be started using this in the near future. |
Re: Carrier Battles Mod
Thanks,
I just joined the Carrier Battles Deluxe #1, please accept me http://forum.shrapnelgames.com/images/smilies/happy.gif Inti, |
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