![]() |
Re: Concepts of Creation: Conceptual Balance (sign
So since this ended, any comments on the worthy heroes mod? Or did everyone go with the usual misfortune 2-3 ? http://forum.shrapnelgames.com/images/smilies/wink.gif
|
Re: Concepts of Creation: Conceptual Balance (sign
I played with luck 3 but only got 1 mictlan hero. The flying snake with astral/nature 4. Were there more heroes for ME mictlan? Maybe not in the version we start the game.
The flying snake was good enough. It has the same magic like my recruitable snakes but 1 better and i could shapeshift him in human to use some hand slots. |
Re: Concepts of Creation: Conceptual Balance (sign
Quote:
|
Re: Concepts of Creation: Conceptual Balance (sign
Quote:
Is it possible to increase the number of heroes available to a nation? |
Re: Concepts of Creation: Conceptual Balance (sign
I didn't get any heros http://forum.shrapnelgames.com/images/smilies/frown.gif
but cb made dwarven hammers unrealistically expensive/rare. Dwarven smiths couldnt forge them, even with boots. |
Re: Concepts of Creation: Conceptual Balance (sign
Hammers should be no problem for dwarves, 1/4 have e4, or get them using boots. However, I assume you mean Ulmish smiths, which people repeatedly refer to as dwarves for reasons I can't fathom. http://forum.shrapnelgames.com/images/smilies/wink.gif
While I don't intend to lower the cost of hammers (they are still a incredible deal if you can get them), I do plan to help Ulm's access to them by separating out the smiths 10% earth random from the astral/air/fire. With 10% of smiths getting e3 (and you should be pumping these like crazy anyway) you would have to be pretty unlucky to not be able to reach hammers via boots. |
Re: Concepts of Creation: Conceptual Balance (sign
I played with Luck 3 and, while I accidentally knocked myself out of the game before I could use them, I was really happy with the heroes I got. I think that with CB + Worthy Heroes luck is more valuable than order, because you can get heroes early on that can really help out. But, I have always been a fan of strong heroes.
|
Re: Concepts of Creation: Conceptual Balance (sign
I played with luck 3 and got just the one wolf rider hero whihc still did not seem useful really.
|
Re: Concepts of Creation: Conceptual Balance (sign
Quote:
|
Re: Concepts of Creation: Conceptual Balance (sign
Due to emergence of official 3.06 game version I will now remove this old 3.04 based game. I will, of course, still have all the game files for posterity.
|
All times are GMT -4. The time now is 10:28 PM. |
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.