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Re: Preponderance 2 [epic team game returns!]
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TheDemon summed up our perspective on the game rather well. I thought we did decent even with our 8 point team. I think it was a huge mistake looking back not going blood. The map was generally good though the movement restrictions were a blessing and a curse. Great for the beginning of the game but such a huge pain near the end. It basically encouraged being able to summon up armies rather than actually move armies. My biggest disappointment was the lack of any large decent battle for myself before the end of the game. Otherwise if you guys ever do this type of game in the future, you might want to consider anon diplomacy through dom messages only. It would have certainly made the middle/ end games more interesting in that weaker teams could have teamed up on the leaders. I feel that for the most part people were too frightened to do anything of the sort in this game. I'm taking a dom break for a while but I've enjoyed my first and only sharpnel forums game. Hopefully ill returned sometime soon and play another with you guys either here or in goon games. |
Re: Preponderance 2 [epic team game returns!]
Thanks to everyone who played in this game. No thanks to those who attempted to screw it by bailing. I would be very interested to know exactly who played which nation (I was Jotunheim, Dr.P was Abysia for confirmation of our roles). Major thanks as well to our admins IronHawk and Blackguard, without who the game wouldn't have happened. Thanks as well to Zeldor for putting the game together, and a final thanks to Dr.P for putting up with me for 6 months :)
I will probably write up some sort of AAR when I get chance, but free time over the festive period will be a bit unknown (so it might not appear until the New Year) Quote:
For what it's worth I reckon the Bogarus + Utgard team was the best pairing by some way, and they were actually our first choice (I'd be interested to know how we lost out on the tie-break actually). They were easily a 13-14 point team IMO, since Bogarus being a 3 was an absolute joke, and 7 would have been closer to the mark. Since they had the killer combo of blood + best research + Forge Lord = kick arse nation that'll allow all the Artefacts by turn 25 at good discounts, plus have the weakest "early rush victim" part of their game removed. And I still don't think there is a 1 point difference between Utgard + Jotunheim on a 1-10 scale. On a 1-20 scale maybe, but not 1-10. Plus another big problem for me in focusing on our 11 point team total is that it gives an excuse for the real reason we won, which was generally poor play by most of our neighbours. I'll likely go into this when I do an AAR, but our potentially tough early war became easy when Yomi stupidly just let me walk into their cap for nothing, while LA Abysia decided on bizarre research goals that didn't help in the slightest in stopping my forces. (whereas other goals would have caused problems) Add to this that during the potentially vulnerable early turns of our first war, Pythium and TC both had chances to attack and make things complicated, but both decided to keep to themselves and wait to die (like a lot of players in the game). But it should have been obvious to both that whoever won the Yomi/Jotun war was soon going to be targeting them. So as I say, focusing on a minor issue like an 11 point team is just diverting attention from the real reasons we won / problems that existed in the game. Anyway, thanks again to all who played and did the work for the game. Best wishes to you for a fun and happy Christmas and New Year :) |
Re: Preponderance 2 [epic team game returns!]
Calahan:
That's what I meant - you should have not picked them, to avoid talk like that. And now you even admit they were worth 13+ points, not 11... I'm not trying to take anything from your victory [as I totally agree about poor play by many nations], I'm just pointing that you should have picked different nations, at least one :) |
Re: Preponderance 2 [epic team game returns!]
Just to set the record straight, I took over Bandar Log for militarist around turn 11. The train wreck that followed was all me. Thanks all for the good game, especially our admins IronHawk and Blackguard.
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Re: Preponderance 2 [epic team game returns!]
Big thank you to Zeldor for setting the game up, and huge thank you to Ironhawk and Blackguard who kept this game going through all its lulls and difficulties, subbing for missing players is above and beyond the call of duty.
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Oh and our 8-pointer was our 1st choice :laugh: yeah we might have shot ourselves in the foot there. But I think our result proves our team was competitively strong. We probably should have put our "powerhouse" choice first: LA Marignon + EA Sauro. THAT'S a 13-point team right there. Our picks were: Quote:
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Re: Preponderance 2 [epic team game returns!]
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1 - As I said, I didn't think the team scorings were accurate, which meant there were already teams picked that were well over 10 points IMO. I guess me and Dr.P could have voluntarily handicapped ourselves, but tbh that subject didn't even come up. 2 - This was the main problem. We had Pretenders and game plans sorted for our 3 team picks, but when all got rejected, we were basically back to square one with the game due to start in under 24h (which is the time IH gave us to select a new pairing IIRC). So there was no way we could come up with two new Pretenders for two new nations, and a whole new game plan in that timeframe. A timeframe horribly reduced for me and Dr.P due to time-zone differences. So we simply picked, I think, the only pairing that allowed us to follow a similar plan to what we were going to do had we got Utgard + Bogarus. So if you expect a team that gets all of its nation choices rejected to stay competitive without getting 11 points, then you need to change the selection process, and/or allow anyone who ends up in that position a lot more time to select a brand new team, and come up with new plans and builds. Because expecting that to happen in 24 hours just isn't going to happen (although of course the short time frame might just have been IH's decision to get the game going, which I can perfectly understand) |
Re: Preponderance 2 [epic team game returns!]
Hehehe, DrP? Shame on you for lying to me...:)
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Re: Preponderance 2 [epic team game returns!]
TBH, the game was interesting up until EA Ctis/Arco attacked us, since at that point we were seriously considering action against Jotun/Aby once we finished off some of our opposition. But getting jumped by someone who should have been going after jotun/aby instead took away any hope we'd be able to help take down the leader.
Attacking a major power who is not the leader in a RAND game is *always* a bad idea. I learned this the hard way in LandRAND, i wouldve thought other people might have gotten the message from Zeldors ranting in that thread... Edit: Was that actually Baalz playing LA Ulm? Because Maerlande and I thought the Ulm player was utterly n00bish all game. This can't be right... |
Re: Preponderance 2 [epic team game returns!]
So I thought I'd take a gander back at the pre-game talk.
DrP is up to his usual mischief here. In retrospective I'm actually not sure how much of this is tongue in cheek and how much is serious: Quote:
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Baalz is more serious: Quote:
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Re: Preponderance 2 [epic team game returns!]
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I was Abysia, duh. |
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