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Re: The Good, the Bad intermediates and the Ugly noobs (Running)
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The purpose is to burn my gems, it sucks but it worked well. i don't know why you focus on picking. |
Re: The Good, the Bad intermediates and the Ugly noobs (Running)
so what a scout equipted with items would trigger mages?
I thought the trigger was HP of the attacking force. |
Re: The Good, the Bad intermediates and the Ugly noobs (Running)
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Sorry, I'll refrain from doing so next time. :( I had intended to use those on mercenaries, but my apologies. |
Re: The Good, the Bad intermediates and the Ugly noobs (Running)
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But the trigger & moveblock are both ugly moves cause you are exploiting some of the game & AI weaknesses. But np if u r not using it anymore. |
Re: The Good, the Bad intermediates and the Ugly noobs (Running)
ha? I've never heard of the trigger being an exploit.
The move block is though. |
Re: The Good, the Bad intermediates and the Ugly noobs (Running)
Honestly, I was using it to scout out your forces (and slave collars, which I just wanted to get rid of), not considering the move block and the potential triggering of gem'ed spells. I suppose I should've asked on the thread, but then there's the whole telegraphing move thing (should've asked alot earlier, I guess).
Again, sorry for the cheese. |
Re: The Good, the Bad intermediates and the Ugly noobs (Running)
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Now, I've got some preparing to do thanks to my own scout being discovered. I'm about to be assailed by 100 Morrigans, a well armed SC, and a team of 15 bows of lightning holders next turn. Not sure how I'm gonna stop this but I've got to try! |
Re: The Good, the Bad intermediates and the Ugly noobs (Running)
Don't worry, LL. Arco was army blocking/"scouting" with scouts and diseased mages scripted to retreat as well so you are not alone.
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Re: The Good, the Bad intermediates and the Ugly noobs (Running)
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They were not capable of blocking any armies because movement happens BEFORE attacks are resolved and the issue only arises if two nations move laterally into eachothers provinces in the same round. No matter the number of diseased mages I sent from one of my provinces to scout you or fomoria during your war, not once did they ever block an army going to or from yours and fomoria's provinces because neither of you were moving into -my- provinces at any of the times I did this. Now if you're talking about my diseased 100g mage with 2hp remaining that Magic Dueled your SC Melqart and won, that was simply temendous luck (40% chance both die, 25% one lived) on my part and a very valid tactic! |
Re: The Good, the Bad intermediates and the Ugly noobs (Running)
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