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Re: RetLT Scenario issues
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Scenario designer's choice. My guess is he wanted wire and mines but not dug in troops in this scenario It would have been purchased as an assault/defend and then changed to an advance. |
Re: RetLT Scenario issues
Scenario #340 Reign of Chaos
German bicycle unit BL 1 plays truck sounds when it moves. All the other bicycles play the correct sound. |
Re: RetLT Scenario issues
Scenario #343 Bagration begins
There should be an ammo dump at 5,47. Every other pair of Nebelwerfers has one. |
Re: RetLT Scenario issues
Scenario #345 In the panzer's path
Russian 122s AI2, AI3, AJ0, AJ1, and AJ3 use short barreled 76.2 icons |
Re: RetLT Scenario issues
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Re: RetLT Scenario issues
Scenario #348 Lonneker bridge
1. Llyod carriers are halftracks 2. Sherman Tulips fire 2 smoke shells at a time. They sometimes land in the same hex but often they land in two different hexes. I thought it was due to the rockets, but it still happened when I turned the rockets off. |
Re: RetLT Scenario issues
Scenario #351 Victors at Wehl
German Wurfgerats AS0-AS3 use the icon of a LWS amphibious tractor and can't be used for indirect fire. |
Re: RetLT Scenario issues
Scenario #353 Silence the Merville battery
The British gliders arrive late and appear on board as movable units. |
Re: RetLT Scenario issues
1 Attachment(s)
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Well, that's really strange. The scenario is treating them as ground units even though they are UC glider. As for "Arrive late" turn 3 is when they were set to arrive Will investigate EDIT Corrected. They act like gliders again |
Re: RetLT Scenario issues
Thanks. They arrived on turn 12 and 18 respectively in the original.
Better late than never I guess. |
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