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-   Dominions 3: The Awakening (http://forum.shrapnelgames.com/forumdisplay.php?f=138)
-   -   Bug: Bug Thread: Discussion (http://forum.shrapnelgames.com/showthread.php?t=30593)

AreaOfEffect September 27th, 2009 05:38 PM

Re: Bug Thread: Discussion
 
Quote:

Originally Posted by Bananadine (Post 712257)
Misleading wording bug: Water queens are described as having 100% regeneration underwater--"she will heal all her wounds"--but they actually have 50-90% regeneration. One might change the aforementioned phrase to "she will most likely heal all her wounds"; that would be correct, I think....

I think the wording is fine. 50% regeneration is huge and it really doesn't matter to me if it takes one round or two for her to recover all damage, its enough to warrant such a claim.

Stormboy September 28th, 2009 10:12 AM

Re: Bug Thread: Discussion
 
Minor bug: I have a Belgian keyboard with AZERTY layout. When I switch from windowed mode to full screen mode (or the other way round), the keyboard switches to a standard QWERTY layout. This only lasts for the duration of the current playing session. Once I've closed the game and restarted it, all subsequent games are again played with the correct AZERTY layout (until I switch modes again...).

AreaOfEffect September 28th, 2009 04:35 PM

Re: Bug Thread: Discussion
 
Quote:

Originally Posted by Stormboy (Post 712347)
(or the other way round)

'Or' as in your not sure which one does it, or 'Or' as in switching in either direction will yield the same bug?

Edi September 29th, 2009 03:39 AM

Re: Bug Thread: Discussion
 
The descriptions are mostly unaltered from Dom2, where it did work that way. The darkvision thing does seem like a bug.

Stormboy September 29th, 2009 04:24 AM

Re: Bug Thread: Discussion
 
Quote:

Originally Posted by AreaOfEffect (Post 712397)
Quote:

Originally Posted by Stormboy (Post 712347)
(or the other way round)

'Or' as in your not sure which one does it, or 'Or' as in switching in either direction will yield the same bug?


'Or' as in switching in either direction will yield the same bug.

lch October 9th, 2009 12:44 PM

Re: Bug Thread: Discussion
 
As EA Agartha, you can recruit Wet Ones in underwater forts. The units displayed for recruitment are the landshape version of the unarmored Wet One (1489), though, instead of the swimming underwater version (1491). As for the armored Wet One variants (1635/1636), those are correct in the sense that the recruitment roster shows them as swimming.

zzcat November 8th, 2009 10:40 AM

Re: Bug Thread: Discussion
 
2 Attachment(s)
An intresting bug: Rat tail actcally BOOST enemy's moral instead of reduce it. In attached turn file, The Adon's moral is raised to 74(!) when he get whiped:shock:

BTW: I found "The field of hippocampoi" in a mountain province but when I send a water mage to enter site nothing is summoned. Considering hippocampus is underwater only, perhaps the site get a wrong sitemask.

Illuminated One November 8th, 2009 01:32 PM

Re: Bug Thread: Discussion
 
Wow, that's a great discovery!
It's actually quite useful because you can't kill a sc that runs away.

AreaOfEffect November 8th, 2009 05:31 PM

Re: Bug Thread: Discussion
 
Not that useful. SCs will run away at 1/4 health if they can, regardless of moral. Immortal commanders in their own dominion, and some specially tagged units (a.k.a. horrors) fight till the end.

If you really want SCs to stick around, have a nature mage cast stream of life. If they succeed at not dying they'll still go berserk.

Illuminated One November 8th, 2009 06:10 PM

Re: Bug Thread: Discussion
 
But wouldn't a morale over 50 make him mindless in any case?
But still thanks, now finally I know what that spell is good for.


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