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-   -   Are you tough enough to be the "King of the Hill"? (http://forum.shrapnelgames.com/showthread.php?t=7944)

Slynky July 20th, 2004 02:09 PM

Re: Are you tough enough to be the "King of the Hill"?
 
Quote:

Originally posted by Asmala:
I'll be away till next Monday. I'll have a net connection but neither SE4 nor possibility to update Koth page.
<font size="2" face="sans-serif, arial, verdana">Well, thanks for getting our KOTH game up and running before you left http://forum.shrapnelgames.com/images/icons/icon7.gif .

Asmala July 21st, 2004 01:23 AM

Re: Are you tough enough to be the "King of the Hill"?
 
I'll be away till next Monday. I'll have a net connection but neither SE4 nor possibility to update Koth page.

Slynky July 22nd, 2004 12:18 AM

Re: Are you tough enough to be the "King of the Hill"?
 
So, Primitive One, you don't like the map? http://forum.shrapnelgames.com/images/icons/icon12.gif

I thought it was a bit strange and I also thought it would be a good map to test the abilities of 2 superb players...to see who could react the fastest. It's so common for a spiral galaxy to have a way around each "side" of the "circle" (or center). Since there were 2 avenues of approach (in other words, not just a single choke point), I thought it would be OK.

Slynky July 22nd, 2004 03:10 PM

Re: Are you tough enough to be the "King of the Hill"?
 
Quote:

Originally posted by primitive:
Map is cool, but I’m not sure how it plays yet. It might produce some grand battles, but then again the game might just deadlock. With the balance mod, equal sized empires...[snip]
<font size="2" face="sans-serif, arial, verdana">Well, at least I gave a balanced placement if each owns about 50% of the galaxy... http://forum.shrapnelgames.com/images/icons/icon10.gif .

primitive July 23rd, 2004 01:37 AM

Re: Are you tough enough to be the "King of the Hill"?
 
Map is cool, but I’m not sure how it plays yet. It might produce some grand battles, but then again the game might just deadlock. With the balance mod, equal sized empires and none of us being able to snatch the others population (yet) we should be able to field equal strength fleets, giving the advantage to the defender. Unless someone has the guts to try an early rush, this could turn into a very (very) long game.

Let’s hope Joachim is of the patient type http://forum.shrapnelgames.com/images/icons/icon12.gif

Asmala July 26th, 2004 09:41 AM

Re: Are you tough enough to be the "King of the Hill"?
 
King game: Asmala vs Primitive, Turn 41

The first battles have occured. I sent a tiny fleet to Primitive's system where I had the one planet. The fleet consisted of six ships, two beging sweepers (sweeping capacity 20), three little warships and one satellite layer (build at first turns of the game).

The satellite layer ship had three troops loaded, and those troops did a brilliant job capturing one of Primitive's planets. Now the transport is heading towards my area where I have good CO2 planets waiting for Primitive's people.

As Primitive said both of us got an approximately equal size of galaxy, but this planet invasion helps me quite a lot. Now I'm just waiting what evil tricks Primitive has reserved for me... http://forum.shrapnelgames.com/images/icons/icon7.gif

primitive July 26th, 2004 10:11 AM

Re: Are you tough enough to be the "King of the Hill"?
 
Gloater http://forum.shrapnelgames.com/images/icons/icon12.gif

Nice move http://forum.shrapnelgames.com/images/icons/icon7.gif

BTW, those sat-layers keep puzzling me. Any reason behind that particular design ?

Asmala July 26th, 2004 09:37 PM

Re: Are you tough enough to be the "King of the Hill"?
 
Quote:

Originally posted by primitive:
BTW, those sat-layers keep puzzling me. Any reason behind that particular design ?
<font size="2" face="sans-serif, arial, verdana">Yes, there is a reason. Actually reasons. I had to choose between escort and small transport, and I selected small transport because it has more damage resistance due to those sat laying components, and that cargo space can be used in many ways like transporting troops or captured population all over my empire. I chose sat layers over cargo bays because they are cheaper so I was able to build the ship in one turn without emergency build.

I hope the sat layers won't puzzle you longer. http://forum.shrapnelgames.com/images/icons/icon7.gif

LonghornXtreme July 27th, 2004 03:40 AM

Re: Are you tough enough to be the "King of the Hill"?
 
Well, I just surrendered to Renegade 13 today... Was an amazing game of about 100 turns. The tide swept back and forth but alas I neglected to expand when I thought I was dealing the finishing blow...

GG Renegade and GL on the next tier!

Renegade 13 July 27th, 2004 05:17 AM

Re: Are you tough enough to be the "King of the Hill"?
 
I haven't looked at the turn yet LonghornXtreme, but I know that this was indeed a great game. Several times I thought you had me. The first time, mines saved me when you didn't have any sweepers yet, and the second time (when you had a fleet of 12 ships heading for my homeworld), mines again saved me. I didn't even find your homeworld, I'm surprised you surrendered already. I guess it was inevitable though.

But anyways, I thank you for a great game, I was always anxiously opening the new turns, waiting for whatever surprise you had in store for me. http://forum.shrapnelgames.com/images/icons/icon7.gif Well played, and good luck in your next game.

[ July 27, 2004, 04:51: Message edited by: Renegade 13 ]


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