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-   -   STM "Final v1.7.5" Discussion (http://forum.shrapnelgames.com/showthread.php?t=9755)

narf poit chez BOOM July 3rd, 2004 11:01 AM

Re: STM "Final v1.7.5" Discussion
 
Aside from being a little flat, they look good to me. Your just being picky. Common problem with artists. http://forum.shrapnelgames.com/images/icons/icon7.gif

mottlee July 3rd, 2004 03:26 PM

Re: STM "Final v1.7.5" Discussion
 
So far I like all the pics in the mod, what I do not realy understand (yet I do( is the size of the pic it is like this in most mods, a cruizer some times "Looks" larger than a BB I know if you want to show detail you need a larger pic.

Just my $0.02

Captain Kwok July 3rd, 2004 04:56 PM

Re: STM "Final v1.7.5" Discussion
 
Outstanding! The new Dominion ships you posted are much better.

The One July 3rd, 2004 06:47 PM

Re: STM "Final v1.7.5" Discussion
 
Quote:

Originally posted by Atrocities:
I got bored. I sprused up some older Dominion models. I really liked the set when I made it but now after time I really have grown to hate it. I should go ahead and redo the entire set. http://forum.shrapnelgames.com/images/icons/icon9.gif

http://www.astmod.com/startrek/stmimages/Dom3.PNG http://www.astmod.com/startrek/stmimages/Dom3m.PNG
http://www.astmod.com/startrek/stmimages/Dom1.PNG http://www.astmod.com/startrek/stmimages/Dom1m.PNG
http://www.astmod.com/startrek/stmimages/Dom2.PNG http://www.astmod.com/startrek/stmimages/Dom2m.PNG

<font size="2" face="sans-serif, arial, verdana">I think these look fantastic and can't wait to download the finished set, way to go.

Fyron July 3rd, 2004 07:02 PM

Re: STM "Final v1.7.5" Discussion
 
Quote:

Originally posted by Atrocities:
Also I noticed that occationally an error that nova5 1028x768 occurs. You can fix this simply by copying the nova5.bmp images from the FQM D and putting them in your Star Trek Mod File. In fact copying all the BMP's for FQM to your STM file isn't a bad idea.

Bug updates are an evil nessesity to any mod. So as they come up we will address them.

<font size="2" face="sans-serif, arial, verdana">Actually it would be better to move the FQM system pictures to the stock pictures folder (other than Starmap.bmp, unless you prefer the FQM one to the stock one). This will save space and prevent unnecessary duplication of images.

TNZ July 4th, 2004 07:42 AM

Re: STM "Final v1.7.5" Discussion
 
The Klingon and Romulan ship sets are some of the best ship sets I have ever seen. Some more ships for the Klingon set would be good though, especially some alternate images for the ships that resemble the B'Rel and K'Vort ships. http://forum.shrapnelgames.com/images/icons/icon7.gif

gregebowman July 6th, 2004 10:56 PM

Re: STM "Final v1.7.5" Discussion
 
Quote:

Originally posted by Atrocities:
I could not duplicate the error. Could you send me your sav. game file?

atrocities@astmod.com


Also I noticed that occationally an error that nova5 1028x768 occurs. You can fix this simply by copying the nova5.bmp images from the FQM D and putting them in your Star Trek Mod File. In fact copying all the BMP's for FQM to your STM file isn't a bad idea.

Bug updates are an evil nessesity to any mod. So as they come up we will address them.

<font size="2" face="sans-serif, arial, verdana">I'll try to, but I haven't been on the internet at home in awhile. Can't get my son to bed at an early time, and since the wife works at a daycare, and my son is at that daycare, she wants me to take over when at home. I don't mind, but it does take away from some of my computer time. I'll try to get on tonight, but no guarantees.

Atrocities July 23rd, 2004 09:23 AM

Re: STM "Final v1.7.5" Discussion
 
UPDATE:

For all of you who have emailed me with bug reports, and minor improvement ideas, I say thank you.

Now the question of the day is, do we need an update for the mod?

By update I mean, do we need to tweak, fix, add, repair, delete, other anything that WON'T break the mod.

By break I mean, ruin saved games.

Have any of you been playing the mod lately? I know that the Breen and Romulans could use some fixing up, and I have a few other things on a short list that I would like to address with an update, however I do not want to add any thing new, or do anything that will "break" the mod.

Also I NEED help in getting the mod loaded to PBW. My requests thus far have met with unfortuneate demises.

[ July 23, 2004, 08:27: Message edited by: Atrocities ]

Ragnarok-X July 23rd, 2004 06:57 PM

Re: STM "Final v1.7.5" Discussion
 
well there is a big game going on, its called Quadrants of Conflicts. It has like 20 players and every race has been taken. We are at around turn 40 or something.

I think a few tweaks need to be done. Im playing as a pirate race and im wondering: how comes i dont have the best capturing tech ? Each major race can get better defense troops than i can get offense troops. Thats weird imho.

please fix it http://forum.shrapnelgames.com/images/icons/icon7.gif

Aiken July 23rd, 2004 08:49 PM

Re: STM "Final v1.7.5" Discussion
 
Ragnarok-X: don't forget that Atrocities is participating this game too, as Breen http://forum.shrapnelgames.com/images/icons/icon7.gif

A while ago, I've asked Atrocities, why Borg's boarding abilities are so much better than Pirate's ones. He replyed that Borg are not some dirty "black market dealing pirates", they're BORG http://forum.shrapnelgames.com/images/icons/icon7.gif I think this is right from RP point of view. Although, it's not very good for game balance. But STM is Star Trek related mod, not the "The most balanced mod of all times", afterall.

Atrocities: you know, fans are always wish new Version of the mod to be released http://forum.shrapnelgames.com/images/icons/icon7.gif Decide it yourself, if you think it's nessesary - do it.

Can you just upload special data-only Version of final STM to pbw. I mean that pbw doesn't really want this intro screens, additional pictures and this stuff eat up most part of space. STM 1.7.2 is already on pbw, so admins can simply uprade it with data-only Version.


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