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-   -   Babylon 5 Mod (http://forum.shrapnelgames.com/showthread.php?t=4494)

pathfinder April 19th, 2003 01:31 AM

Re: Babylon 5 Mod
 
Diplomacy is one of the areas I find a bit lacking, though one can have decent diplomacy until one reached mega evil empire or MEE.

One of the difficulties in MODding the AI I was trying to get across are the ship variants...very difficult to setup and stay "canon" IMHO.

[ April 19, 2003, 00:51: Message edited by: pathfinder ]

Geryon April 19th, 2003 05:05 AM

Re: Babylon 5 Mod
 
Well if you're ever in need of any info I can provide with my AoG or my TBP RPG books let me know. Especially anything on the variants in terms of weapons and balance.

Btw, I completely agree that AI is absolutely the worst part of modding in any game.

pathfinder April 20th, 2003 03:41 PM

Re: Babylon 5 Mod
 
Trying a different model/graphic for the Vorlon destroyer:

1050845937.ZIP

What do ya think?

Also working on the Vorlon Light Cruiser.

ts22 April 20th, 2003 10:44 PM

Re: Babylon 5 Mod
 
Where can I pick up the Gold B5 Mod? I checked out the B5 Mod page but wasn't sure which of the files I needed to play.
Also, is the Gold Version updated like the non-gold Version or will I regret sending in my original SEIV CD? Thanks!

pathfinder April 20th, 2003 10:58 PM

Re: Babylon 5 Mod
 
ts22:

First file is the zip for the two readme for the B5 MOD - Gold, second is the AI+Shipsets.

1: 1044154075.zip

2: 1044155514.zip

I don't know how to make this zip file load directly to the mod folder, so I just send it to a dummy folder then copy them manually to the mod folder.

ts22 April 20th, 2003 11:09 PM

Re: Babylon 5 Mod
 
Thanks!

pathfinder April 20th, 2003 11:35 PM

Re: Babylon 5 Mod
 
ts22: you may want to d/l the "core" files from Rambies site to establish the base, then apply the files I posted. Been so long since I did anything with the MOD I can't remember what I included in the Gold files.

http://www.xmission.com/~rstulce/B5Web.htm

[ April 20, 2003, 22:36: Message edited by: pathfinder ]

Fyron April 21st, 2003 05:34 AM

Re: Babylon 5 Mod
 
Quote:

Originally posted by ts22:
Also, is the Gold Version updated like the non-gold Version or will I regret sending in my original SEIV CD? Thanks!
<font size="2" face="Verdana, Helvetica, sans-serif">The Gold rebate offer expired long ago...

Geryon April 22nd, 2003 12:48 AM

Re: Babylon 5 Mod
 
Hey Pathfinder, just checked out the new wip Vorlon Destroyer and it looks pretty cool. It definately looks clearer than the older Version which seemed a bit blurry.

My only recommendations would be trying to add the "dark patches?" that run across the hull of the ship...that black stuff that kinda swims through the hull and makes the hull look organic. As for the model itself is good, though the petals in the back don't look quite right grouped like that. All Vorlon ships I've seen with petals have them in cross shaped positions; up, down, left, right; these look grouped 2 up and 2 down. If that can't be fixed then no worries, the ship looks really good.

pathfinder April 22nd, 2003 04:40 AM

Re: Babylon 5 Mod
 
Geryon: This better? Those petals are a beatch...they keep occluding the ship hull from light source http://forum.shrapnelgames.com/images/icons/icon12.gif

Vorlon Heavy Destroyer:

1050979054.zip

I can delete a couple of the petals...2 up, 2 down?


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