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 Re: Babylon 5 Mod Pathfinder that looks real sweet. The armor looks real smooth, excellent job. I might not have explained myself clearly on the petal thing. The ship looks great now as it is but just to clarify what I meant. I see you added 2 petals to extend from the sides, that's more or less what I meant. If you look at the Lightning Fighter and the Ambassador Transport they have 4 petals, one extends upwards, one downwards and one to each side...in the original Version you had 2 extending upwards and 2 downwards. Basically, the 2 petals you just added are corretcly placed but there should be 1 petal extending up and one down, not 2 up and 2 down...see what I mean now? That is of course keeping the 4 petal standard used in these ships I mentioned, it's not like they have to be all the same. http://forum.shrapnelgames.com/images/icons/icon7.gif On the other hand, the ship now has a more unique look to it as it currently is with 6 petals (which no other Vorlon ship I recall has) so it's perfectly fine the way it is and doesn't require any further changes unless you personally want to change something. It looks really good congrats. [ April 22, 2003, 05:23: Message edited by: Geryon ] | 
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 Re: Babylon 5 Mod Or simply a sans-serif "x" From the sounds of it, you've got an "H" shape instead of an "X" | 
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 Re: Babylon 5 Mod Yeah like a cross. Still as I said the Last one you put up looked great so there isn't a real need to change it. | 
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 Re: Babylon 5 Mod Kinda like a cross instead of an X? | 
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 Re: Babylon 5 Mod I'll leave that heavy destroyer as is and add some petals to the destroyer (same model & texture, just different # of petals   http://forum.shrapnelgames.com/images/icons/icon12.gif   ) SJ: Naw, the heavy destroyer has an asterix (6 petals) http://forum.shrapnelgames.com/images/icons/icon12.gif [ April 23, 2003, 00:40: Message edited by: pathfinder ] | 
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 Re: Babylon 5 Mod Pathfinder's Vorlon Light Cruiser: 1051057913.zip Question: Stay as is or should I change texture of the tentacles to match the "torso" or hull? | 
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 Re: Babylon 5 Mod Maybe the tentacles should be set to a more normal angle? They look kinda odd in that position they are in.   http://forum.shrapnelgames.com/images/icons/icon12.gif [ April 23, 2003, 01:45: Message edited by: Imperator Fyron ] | 
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 Re: Babylon 5 Mod IF: At least they aren't trying the Gryphin Position or Circling the Wagon   http://forum.shrapnelgames.com/image...s/rolleyes.gif     http://forum.shrapnelgames.com/images/icons/tongue.gif | 
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 Re: Babylon 5 Mod That Light Cruiser is sure looking good PF.  http://forum.shrapnelgames.com/images/icons/icon7.gif  I agree with Imperator Fyron about the tentacles. Something looks just not quite right like that...like the builder had a few too many on the job. http://forum.shrapnelgames.com/images/icons/tongue.gif Are you going to use the Vorlon Destroyer from the show? The Red One. | 
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 Re: Babylon 5 Mod The tentacles are a bit thick...working on them    http://forum.shrapnelgames.com/images/icons/icon12.gif   and as for the builder having too many on the job  http://forum.shrapnelgames.com/images/icons/tongue.gif  (probably) As for a red destroyer...*shrug* I have only seen 2-3 of the shows, so not sure what that is/was. only ones I have seen (in color) are from the B5 tech web site (yellowish with blue petals) [ April 23, 2003, 03:46: Message edited by: pathfinder ] | 
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